Units › USF
Pathfinders
The Pathfinders are scout infantry who come in ahead of the main paratrooper forces to mark enemy positions and safe landing zones.
InfantryCommander: Airborne Company
Health80
Models4
Cost240 manpower4 pop
Build time24 s
Speed3.00
Sight45 m
Target size1
Weapons
- 4× M1-A1 Carbine (Paratrooper)10 · pen 1/1/1
Upgrades
Attach MedicAttaches a Medic to the squad, granting a passive health regeneration.150 manpower
Abilities
Setup BeaconThe squad will plant a hidden Beacon at the target location. This Beacon will reveal nearby enemy units on the mini-map, improve the accuracy of paradrops in the area, and allow Paratroopers to paradrop-reinforce when nearby.—
Hold FireHold fire until explicitly ordered to attack.—
Hunker Down!Orders troops to Hunker Down! Increasing their sight range and reducing incoming damage they receive, but immobilizing them until they're ordered to Get Up!—
Refuel VehicleRefuels and captures the target vehicle.50 fuel
Veterancy
- ★340 XP
- ★★680 XP
- ★★★1,360 XP
