Encyclopedia
Skill, support and spirit gems, with their stats at every level.
Gathering Storm
Level: 1
Cast time: 1 sec
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing causes you to dash towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through. Perfectly Timed dash also explodes Tempest Bells on hit creating a shockwave that deals more damage and has a larger area, leaving Shocked Ground in its wake. This skill cannot be Ancestrally Boosted.
Normal Dash
Converts 20% of Physical damage to Lightning damage
+1 metres to Melee Strike Range
+0.8 seconds to Total Attack Time
Perfect Dash
Converts 70% of Physical damage to Lightning damage
+1 metres to Melee Strike Range
Shockwave
Shockwave radius is 2.2 metres
Converts 100% of Physical damage to Lightning damage
Tempest Shockwave
Shockwave radius is 3.2 metres
Shocked Ground radius is 3.2 metres
Converts 100% of Physical damage to Lightning damage
Recommended supports
Patch notes
- 0.5.3
- Fixed bug where the Gathering Storm shockwave from exploding Tempest Bell wasn't hitting Enemies.
- 0.5.0
- Gathering Storm: Now causes Perfectly Timed dash to explode any Tempest Bell on hit, creating a massive shockwave that deals 564-869% Attack Damage at Gem levels 13-20. Shocked Ground is left in the wake of the Tempest Shockwave (previously on Perfect Dash), with a radius of 3.2 metres, turning precise timing into a devastating area-clearing combo. Perfect Timing Shockwaves can now only hit enemies once per skill use, and no longer interact with objects created by non-Tempest Bell skills. Shockwave limit is now 50. Quality now grants 0-20% longer Perfect Timing window (previously +0-8 Maximum shockwaves per use).
Names, texts and art are the game's own. Stats from the current version.