
Food · Build 42.21
Burrito
- Item ID
Base.Burrito- Command
/additem "username" Base.Burrito- Weight
- 0.3
Variants 2
| Name | ID | Weight | What changes |
|---|---|---|---|
Base.Burrito | 0.3 | Hunger −25 · Calories 500 · Carbohydrates 100 g · Fat 34 g · Proteins 37 g · Unhappiness −10 | |
Base.BurritoRecipe | 0.1 | Hunger −5 · Calories 40 · Carbohydrates 0 g · Fat 2 g · Proteins 2 g |
The numbers
for the first variant
- Hunger
- −25
- Calories
- 500
- Carbohydrates
- 100 g
- Fat
- 34 g
- Proteins
- 37 g
- Stays fresh
- 3 days
- Fully rotten after
- 5 days
- Unhappiness
- −10
Where to find it 34
Chance that one piece of furniture has at least one, with loot set to Normal (for zombies, vehicles and bags: per zombie, per vehicle part or per bag). Your game's loot settings raise or lower it and the best places stay the same, except for the loose clutter some furniture comes with, which those settings don't touch.
In rooms
- Band kitchen
- Living room
- Convenience store
- GigaMart
- Grocery store
and 5 more
- Grocery storage
- Cafeteria
- Cafeteria kitchen
- Occupied motel room
- Corner store
+24 places less likely
In stashes
- Survivor safehouse
- Survivor safehouse (mid-game)