Food · Build 42.21

Taco

Item ID
Base.Taco
Command
/additem "username" Base.Taco
Weight
0.3

Variants 2

NameIDWeightWhat changes
TacoBase.Taco0.3Hunger −25 · Calories 400 · Carbohydrates 80 g · Fat 28 g · Proteins 32 g · Stays fresh 3 days · Fully rotten after 5 days · Unhappiness −10
TacoBase.TacoRecipe0.1Hunger −5 · Calories 55 · Carbohydrates 8.4 g · Fat 3 g · Proteins 0.8 g · Stays fresh 15 days · Fully rotten after 20 days

The numbers

for the first variant

Hunger
−25
Calories
400
Carbohydrates
80 g
Fat
28 g
Proteins
32 g
Stays fresh
3 days
Fully rotten after
5 days
Unhappiness
−10

Where to find it 20

Chance that one piece of furniture has at least one, with loot set to Normal (for zombies, vehicles and bags: per zombie, per vehicle part or per bag). Your game's loot settings raise or lower it and the best places stay the same, except for the loose clutter some furniture comes with, which those settings don't touch.

In rooms

and 5 more

+10 places less likely

In stashes

  • Survivor safehouseFridge7.8%uncommon
  • Survivor safehouse (mid-game)Fridge3.9%uncommon
see the stashes on the map

Inside bags and boxes

Thanks to The Indie Stone for creating Project Zomboid (https://projectzomboid.com/), which made this possible. This is an unofficial fan production for non-commercial purposes made under the Indie Stone Terms.

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