
Food · Build 42.21
Taco
- Item ID
Base.Taco- Command
/additem "username" Base.Taco- Weight
- 0.3
Variants 2
| Name | ID | Weight | What changes |
|---|---|---|---|
Base.Taco | 0.3 | Hunger −25 · Calories 400 · Carbohydrates 80 g · Fat 28 g · Proteins 32 g · Stays fresh 3 days · Fully rotten after 5 days · Unhappiness −10 | |
Base.TacoRecipe | 0.1 | Hunger −5 · Calories 55 · Carbohydrates 8.4 g · Fat 3 g · Proteins 0.8 g · Stays fresh 15 days · Fully rotten after 20 days |
The numbers
for the first variant
- Hunger
- −25
- Calories
- 400
- Carbohydrates
- 80 g
- Fat
- 28 g
- Proteins
- 32 g
- Stays fresh
- 3 days
- Fully rotten after
- 5 days
- Unhappiness
- −10
Where to find it 20
Chance that one piece of furniture has at least one, with loot set to Normal (for zombies, vehicles and bags: per zombie, per vehicle part or per bag). Your game's loot settings raise or lower it and the best places stay the same, except for the loose clutter some furniture comes with, which those settings don't touch.
In rooms
- Band kitchen
- Living room
- Anywhere without its own loot
- Bar
- Bar kitchen
and 5 more
- Bar storage
- Beer garden
- Derelict room
- Derelict steel factory
- Drug shack
+10 places less likely
In stashes
- Survivor safehouse
- Survivor safehouse (mid-game)