Units › USF
M2HB .50 cal Machine Gun Team
The venerable and powerful M2HB .50cal heavy machine gun can tackle groups of infantry and has a round capable of penetrating the armor of light vehicles.
A true Heavy Machine Gun capable of suppressing groups of infantry and even destroying light armored vehicles.
Team weaponsCore army
Health350
Front / side / rear70 / 70 / 70
Models5
Cost280 manpower7 pop
Build time38 s
Speed3.00
Sight35 m
Target size20
Weapons
- 1× M2 Browning .50 Caliber Machine Gun16 · pen 7/6/5
- 4× M1 Garand (Mortar Crew)16 · pen 1/1/1
Upgrades
Attach MedicAttaches a Medic to the squad, granting a passive health regeneration.150 manpower
Ambush CamouflageInfantry in cover can camouflage themselves from enemies. Ambushing enemy units while camouflaged will briefly increase the squads damage.20 munitions
Abilities
Direct Face Team WeaponOrder garrisoned team weapons to face a position. They will not switch firing positions if flanked.—
Cancel Direct Face Team WeaponCancels any direct facing orders for all garrisoned squads and reverts them to automatic targeting.—
Hold FireHold fire until explicitly ordered to attack.—
Veterancy
- ★540 XP
- ★★1,080 XP
- ★★★2,160 XP
What penetrates it
Anti-tank weapons ranked by their chance to penetrate its front at 30 m.
