Units › British

17-pounder Anti-tank Gun Team
Team Weapon / Anti-tank
Extremely effective against all vehicles. • Must be set-up to attack. • Longer-range than other anti-tank guns. • High damage and penetration. • Immobile. Must be towed to move.
Team weaponsCore army
Health600
Front / side / rear100 / 100 / 100
Models7
Cost380 manpower40 fuel12 pop
Build time55 s
Speed6.00
Sight35 m
Upkeep12.0 manpower/min
Target size20
Weapons
- 1× Anti-tank gun240 · pen 400/375/320
- 6× Lee-Enfield10 · pen 2/1/1
Upgrades
Medical SupplementsPassive upgrade35 munitions
Abilities
EntrenchmentDefensive—
Disable EntrenchmentDefensive—
Hold Fire DisabledToggle off auto-attack—
Attack TargetOffensive / Select target—
Veterancy
- ★1,800 XPVeteran ability +15 health
- ★★5,400 XP+30% weapon traverse speed +25% rate of fire
- ★★★10,800 XP+20% damage reduction +100% weapon accuracy +16.7% damage
What penetrates it
Anti-tank weapons ranked by their chance to penetrate its front at 30 m.
75mm StuK 37 Gun100 %
LG40 Anti-tank Gun Team · Anti-tank Gun100 %
50mm KwK 39 Gun100 %
P26/40 Medium Tank · Cannon100 %
75mm Obice da 75/18100 %
Panzer IV Medium Tank · Cannon100 %
StuG III G Assault Gun · Cannon100 %
StuG III G Assault Gun · Cannon100 %
StuG III G Assault Gun · Cannon100 %
Pak 38 Anti-tank Gun Team · Anti-tank Gun100 %
What its main gun penetrates
Chance to penetrate each vehicle's front and rear at 30 m (no veterancy).
Sturmtiger Heavy Tank100 %100 %
Tiger Heavy Tank100 %100 %
Tiger Ace Heavy Tank100 %100 %
Tiger Heavy Tank100 %100 %
Panther Heavy Tank100 %100 %
Sturmpanzer IV Brummbär100 %100 %
StuG III G Assault Gun100 %100 %
StuG III D Assault Gun100 %100 %
StuG III G Assault Gun100 %100 %
StuG III D Assault Gun100 %100 %
