Patches
Patch 3.0.0
What changed in each patch: health, armor, cost, damage, penetration and more, for every unit and weapon.
v2.5.3-3 → v3.0.0-3 · November 6, 2026 · 83 units and 47 weapons changed.
Units
83
Target size 26 → 20 Manpower 400 → 320 Fuel 40 → 60 Target size 26 → 20 Manpower 200 → 280 Manpower 450 → 425 Population 14 → 10 Health 100 → 95 Build time (s) 45 → 60 Build time (s) 45 → 60 Manpower 250 → 265 Fuel 30 → 40 Build time (s) 45 → 60 Manpower 250 → 240 Fuel 30 → 35 Build time (s) 45 → 60 Fuel 30 → 35 Build time (s) 30 → 60 Manpower 250 → 240 Fuel 30 → 35 Build time (s) 45 → 60 Manpower 250 → 240 Fuel 30 → 35 Build time (s) 45 → 60 Build time (s) 45 → 60 Build time (s) 45 → 60 Build time (s) 45 → 60 Build time (s) 45 → 60 Armor (front/side/rear) 195 / 110 / 80 → 195 / 100 / 80 Build time (s) 45 → 60 Build time (s) 45 → 60 Build time (s) 45 → 60 Armor (front/side/rear) 195 / 110 / 80 → 195 / 100 / 80 Manpower 380 → 390 Fuel 80 → 110 Build time (s) 45 → 60 Target size 26 → 20 Target size 26 → 20 Target size 26 → 20 Manpower 400 → 320 Fuel 40 → 60 Target size 26 → 20 Weapons gammon_bomb_guards_africa_uk / gammon_bomb_guards_incendiary_africa_uk / gammon_bomb_guards_pyrotechnics_africa_uk / thompson_guards_africa_uk → gammon_bomb_guards_africa_uk / gammon_bomb_guards_incendiary_africa_uk / gammon_bomb_guards_pyrotechnics_africa_uk / grenade_bangalore_africa_uk / thompson_guards_africa_uk Weapons 9mm_sten_sapper_africa_uk / grenade_no69_africa_uk / grenade_no69_incendiary_africa_uk / grenade_no69_pyrotechnics_africa_uk / sticky_bomb_rifleman_us → 9mm_sten_sapper_africa_uk / grenade_bangalore_africa_uk / grenade_no69_africa_uk / grenade_no69_incendiary_africa_uk / grenade_no69_pyrotechnics_africa_uk / sticky_bomb_rifleman_us Health 110 → 115 Weapons flare_tommy_africa_uk / grenade_smoke_red_africa_uk / lee_enfield_tommy_africa_uk / rifle_grenade_tommy_africa_uk / rifle_grenade_tommy_incendiary_africa_uk / rifle_grenade_tommy_pyrotechnics_africa_uk / smoke_rifle_grenade_tommy_africa_uk / sticky_bomb_rifleman_us / webley_revolver_uk → flare_tommy_africa_uk / grenade_bangalore_africa_uk / grenade_smoke_red_africa_uk / lee_enfield_tommy_africa_uk / rifle_grenade_tommy_africa_uk / rifle_grenade_tommy_incendiary_africa_uk / rifle_grenade_tommy_pyrotechnics_africa_uk / smoke_rifle_grenade_tommy_africa_uk / sticky_bomb_rifleman_us / webley_revolver_uk Build time (s) 45 → 60 Build time (s) 45 → 60 Build time (s) 45 → 60 Build time (s) 45 → 60 Build time (s) 30 → 60 Build time (s) 30 → 60 Build time (s) 30 → 60 Build time (s) 45 → 60 Build time (s) 45 → 60 Weapons 15mm_humber_uk / 2inch_mortar_smoke_humber_uk / 30cal_coaxial_humber_uk → 2inch_mortar_smoke_humber_uk / 30cal_coaxial_humber_uk / besa_hmg_humber_uk Build time (s) 45 → 60 Fuel 110 → 120 Population 14 → 15 Build time (s) 45 → 60 Speed 4.25 → 4 Build time (s) 45 → 60 Target size 26 → 20 Target size 26 → 20 Fuel 45 → 65 Health 1,040 → 1,180 Target size 26 → 20 Target size 26 → 20 Manpower 400 → 320 Fuel 40 → 60 Target size 26 → 20 Target size 26 → 20 Fuel 35 → 25 Target size 26 → 20 Build time (s) 38.50 → 45 Build time (s) 45 → 60 Build time (s) 45 → 60 Health 960 → 840 Build time (s) 45 → 75 Build time (s) 30 → 60 Build time (s) 30 → 60 Build time (s) 30 → 60 Build time (s) 45 → 60 Build time (s) 37.50 → 45 Manpower 420 → 400 Fuel 120 → 100 Armor (front/side/rear) 50 / 37.50 / 25 → 70 / 50 / 20 Speed 4.10 → 4 Target size 24 → 20 Build time (s) 45 → 60 Armor (front/side/rear) 170 / 105 / 70 → 170 / 95 / 70 Build time (s) 45 → 60 Armor (front/side/rear) 170 / 105 / 70 → 170 / 95 / 70 Build time (s) 40 → 60 Fuel 70 → 80 Build time (s) 45 → 60 Armor (front/side/rear) 250 / 150 / 90 → 225 / 135 / 80 Build time (s) 45 → 60 Target size 26 → 20 Weapons anti_tank_grenade_panzerjager_ak / flare_panzerjaeger_ak / kar98k_panzerjaeger_ak / panzerbuchse39_at_rifle_tear_gas_ak → anti_tank_grenade_panzerjager_ak / kar98k_panzerjaeger_ak / panzerbuchse39_at_rifle_tear_gas_ak / passaglia_at_explosive_ak Build time (s) 38.50 → 60 Build time (s) 45 → 60 Build time (s) 40 → 60 Speed 6.20 → 6.60 Manpower 320 → 280 Build time (s) 45 → 60 Build time (s) 37.50 → 45 Build time (s) 45 → 60 Build time (s) 45 → 60 Armor (front/side/rear) 170 / 105 / 70 → 170 / 95 / 70 Weapons 25mm_tank_mortar_smoke_ger / 75mm_panzer_iv_ger / mg34_coaxial_panzer_iv_ger / mg34_hull_panzer_iv_ger / mg42_panzer_iv_ger / tank_smoke_ak → 25mm_tank_mortar_smoke_ger / 75mm_panzer_iv_ger / mg34_coaxial_panzer_iv_ger / mg34_hull_panzer_iv_ger / tank_smoke_ak Armor (front/side/rear) 170 / 105 / 70 → 170 / 95 / 70 Armor (front/side/rear) 170 / 105 / 70 → 170 / 95 / 70 Build time (s) 45 → 60 Build time (s) 40 → 55
Weapons
47
Penetration (near/mid/far) 75 / 65 / 60 → 75 / 73 / 70 Distances (m) 10 / 20 / 40 → 15 / 27.50 / 40 Accuracy (near/mid/far) 0.075 / 0.048 / 0.035 → 0.075 / 0.048 / 0.040 Penetration (near/mid/far) 140 / 125 / 110 → 130 / 120 / 110 Distances (m) 10 / 20 / 40 → 15 / 27.50 / 40 Accuracy (near/mid/far) 0.075 / 0.048 / 0.035 → 0.075 / 0.048 / 0.040 Damage 120 / 120 → 160 / 160 Area damage 1 / 0.850 / 0.200 → 1 / 0.640 / 0.150 Damage 120 / 120 → 160 / 160 Area damage 1 / 0.700 / 0.225 → 1 / 0.525 / 0.170 Area damage 0.300 / 0.250 / 0.200 → 0.250 / 0.175 / 0.150 Penetration (near/mid/far) 140 / 110 / 80 → 120 / 108 / 95 Distances (m) 10 / 25 / 40 → 15 / 27.50 / 40 Penetration (near/mid/far) 140 / 125 / 110 → 135 / 123 / 110 Distances (m) 10 / 25 / 40 → 15 / 27.50 / 40 Accuracy (near/mid/far) 0.075 / 0.048 / 0.035 → 0.075 / 0.048 / 0.040 Damage 120 / 120 → 160 / 160 Area damage 1 / 0.850 / 0.200 → 1 / 0.640 / 0.150 Area damage 1 / 0.850 / 0.200 → 1 / 0.640 / 0.150 Damage 120 / 120 → 160 / 160 Area damage 1 / 0.850 / 0.200 → 1 / 0.640 / 0.150 Damage 120 / 120 → 160 / 160 Area damage 1 / 0.850 / 0.200 → 1 / 0.640 / 0.150 Damage 120 / 120 → 160 / 160 Area damage 1 / 1 / 0.167 → 1 / 1 / 0.130 Area distances 1.50 / 1.50 / 1.50 → 1.75 / 1.75 / 1.75 Distances (m) 7 / 15 / 35 → 10 / 15 / 35 Accuracy (near/mid/far) 0.456 / 0.265 / 0.170 → 0.600 / 0.265 / 0.170 Burst length (s) 1.10 / 1.60 → 1.50 / 1.80 Cooldown (s) 0.750 / 1.25 → 0.500 / 1 Reload (s) 6.38 / 6.88 → 6.75 / 7.25 Penetration (near/mid/far) 80 / 65 / 50 → 70 / 65 / 60 Distances (m) 10 / 20 / 40 → 15 / 27.50 / 40 Penetration (near/mid/far) 90 / 65 / 50 → 72 / 66 / 60 Distances (m) 10 / 20 / 40 → 15 / 27.50 / 40 Penetration (near/mid/far) 220 / 125 / 110 → 220 / 120 / 105 Distances (m) 10 / 20 / 40 → 15 / 27.50 / 40 Accuracy (near/mid/far) 0.100 / 0.050 / 0.040 → 0.100 / 0.050 / 0.045 Area radius (m) 3 → 3.50 Area distances 0.250 / 0.750 / 4.50 → 0.250 / 0.750 / 3.50 Penetration (near/mid/far) 140 / 125 / 110 → 135 / 123 / 110 Distances (m) 10 / 25 / 40 → 15 / 27.50 / 40 Accuracy (near/mid/far) 0.075 / 0.048 / 0.035 → 0.075 / 0.048 / 0.040 Damage 120 / 120 → 160 / 160 Area damage 1 / 0.850 / 0.200 → 1 / 0.640 / 0.150 Distances (m) 40 / 80 / 120 → 40 / 80 / -1 Range (m) 35 / 160 → 35 / 500 Penetration (near/mid/far) 70 / 60 / 50 → 84 / 72 / 60 Damage 120 / 120 → 160 / 160 Area damage 1 / 0.850 / 0.200 → 1 / 0.640 / 0.150 Damage 120 / 120 → 160 / 160 Area damage 1 / 0.850 / 0.200 → 1 / 0.640 / 0.150 Damage 120 / 120 → 160 / 160 Area damage 1 / 0.850 / 0.200 → 1 / 0.640 / 0.150 Damage 120 / 120 → 160 / 160 Area damage 1 / 1 / 0.167 → 1 / 1 / 0.130 Area distances 1.50 / 1.50 / 1.50 → 1.75 / 1.75 / 1.75 Damage 120 / 120 → 160 / 160 Area damage 1 / 1 / 0.167 → 1 / 1 / 0.130 Area distances 1.50 / 1.50 / 1.50 → 1.75 / 1.75 / 1.75 Damage 120 / 120 → 160 / 160 Area damage 1 / 1 / 0.167 → 1 / 1 / 0.130 Area distances 1.50 / 1.50 / 1.50 → 1.75 / 1.75 / 1.75 Reload (s) 0.500 / 0.500 → 0.675 / 0.675 Range (m) 60 / 160 → 60 / 500 Range (m) 0 / 70 → 0 / 65 Penetration (near/mid/far) 220 / 170 / 140 → 200 / 170 / 140 Distances (m) 0 / 30 / 40 → 15 / 27.50 / 40 Accuracy (near/mid/far) 0.075 / 0.048 / 0.035 → 0.075 / 0.048 / 0.045 Penetration (near/mid/far) 340 / 320 / 300 → 400 / 380 / 325 Accuracy (near/mid/far) 0.075 / 0.056 / 0.038 → 0.100 / 0.055 / 0.040 Area damage 0.150 / 0.060 / 0.060 → 0.100 / 0.050 / 0.050 Area distances 2 / 3 / 4 → 0 / 0.250 / 4 Reload (s) 5 / 5.50 → 5.25 / 5.50 Ready-aim time (s) 0.125 / 0.125 → 0.375 / 0.500 Damage 120 / 120 → 160 / 160 Area damage 1 / 0.700 / 0.225 → 1 / 0.525 / 0.170 Damage 120 / 120 → 160 / 160 Area damage 1 / 0.700 / 0.225 → 1 / 0.525 / 0.170 Damage 120 / 120 → 160 / 160 Area damage 1 / 1 / 0.167 → 1 / 1 / 0.130 Area distances 1.50 / 1.50 / 1.50 → 1.75 / 1.75 / 1.75 Damage 120 / 120 → 160 / 160 Area damage 1 / 1 / 0.167 → 1 / 1 / 0.130 Area distances 1.50 / 1.50 / 1.50 → 1.75 / 1.75 / 1.75 Range (m) 60 / 160 → 60 / 500 Range (m) 0 / 400 → 0 / 375 Area damage 0.400 / 0.300 / 0.200 → 0.400 / 0.300 / 0.150 Distances (m) 7 / 22.50 / 35 → 7 / 25 / 35 Accuracy (near/mid/far) 0.792 / 0.550 / 0.260 → 0.750 / 0.650 / 0.300 Accuracy while moving 0.750 → 0.650 Damage 13 / 13 → 14 / 14
