Units › Wehrmacht

Medical Half-track
Light Vehicle / Reinforces Infantry
Can transport and reinforce nearby infantry. • Can tow heavy weapons. • Low armor. • Heals nearby infantry and team weapons when stationary and out of combat.
VehiclesCore army
Health320
Front / side / rear10 / 10 / 6
Cost260 manpower30 fuel6 pop
Build time60 s
Speed7.20
Sight35 m
Upkeep9.0 manpower/min
Target size16
Weapons
Upgrades
Spotting ScopesSupport upgrade30 munitions
Abilities
Medical StationPassive—
Auto-Reinforce DisabledSupport / Automatic Reinforcement—
Smoke CanistersDefensive25 munitions
Self-repairDisables Movement and Weapons while active.25 munitions
Support VeterancyPassive—
Tow Heavy WeaponSupport / Select heavy weapon—
Drop Heavy WeaponSupport / Select target position—
Recrew WeaponSupport / Select Abandoned Weapon or Emplacement100 manpower
Repair CrewsPassive—
Medical StationPassive—
Handbrake DisabledToggle Ability—
Grinding Advance—
S-mine LaunchersOffensive30 munitions
Siege BreakerDefensive / Passive—
Siege BreakerDefensive / Passive—
UnloadSelect to Unload—
Veterancy
- ★900 XPVeteran ability +10 reinforcement range
- ★★2,700 XP+20% reinforcement speed to nearby units +10 medical aura range
- ★★★5,400 XP+80 health +10 riegel mine cost reduction +75% riegel mine build speed
What penetrates it
Anti-tank weapons ranked by their chance to penetrate its front at 30 m.
Humber Armored Car · Autocannon100 %
Crusader AA Medium Tank · Autocannon100 %
M4(105) Sherman Bulldozer · Cannon100 %
M8 Greyhound Armored Car · Cannon100 %
Matilda II Heavy Tank · Cannon100 %
M3 Stuart Light Tank · Cannon100 %
Crusader II Medium Tank · Cannon100 %
Centaur IV Medium Tank · Cannon100 %
M3 Grant Medium Tank · Cannon100 %
Char B1 Heavy Tank · Cannon100 %
