Units › British

6-pounder Anti-tank Gun Team
Team Weapon / Anti-tank
Effective against all vehicles. • Must be set-up to attack. • Long-range. • Can be towed.
Team weaponsCore armyBuilt at: motor platoon africa
Health350
Front / side / rear70 / 70 / 70
Models6
Cost280 manpower8 pop
Build time45 s
Speed3.60
Sight35 m
Upkeep8.0 manpower/min
Target size20
Weapons
- 1× Anti-tank gun160 · pen 300/180/130
- 1× Anti-tank gun160 · pen 1,000/1,000/1,000
- 5× Lee-Enfield10 · pen 2/1/1
Upgrades
Medical SupplementsPassive upgrade35 munitions
Abilities
Transport Heavy WeaponSupport / Select unit capable of towing—
Hold Fire DisabledToggle off auto-attack—
EntrenchmentDefensive—
Disable EntrenchmentDefensive—
Veterancy
- ★1,100 XPVeteran ability +15 health
- ★★3,300 XP+15% rate of fire +25% weapon accuracy
- ★★★6,600 XP+20% damage reduction +25% rate of fire +10 weapon arc radius
What penetrates it
Anti-tank weapons ranked by their chance to penetrate its front at 30 m.
47mm PaK (t)100 %
Sturmpanzer IV Brummbär · Cannon100 %
75mm StuK 37 Gun100 %
LG40 Anti-tank Gun Team · Anti-tank Gun100 %
50mm KwK 39 Gun100 %
P26/40 Medium Tank · Cannon100 %
75mm Obice da 75/18100 %
Panzer IV Medium Tank · Cannon100 %
StuG III G Assault Gun · Cannon100 %
StuG III G Assault Gun · Cannon100 %
What its main gun penetrates
Chance to penetrate each vehicle's front and rear at 30 m (no veterancy).
Command Panzer IV Medium Tank100 %100 %
Panzer IV Medium Tank100 %100 %
Panzer IV Medium Tank100 %100 %
Command Panzer IV Medium Tank100 %100 %
Panzer IV F Medium Tank100 %100 %
P26/40 Medium Tank100 %100 %
Panzer III L Medium Tank100 %100 %
Panzer III N Medium Tank100 %100 %
Flammpanzer III Medium Tank100 %100 %
Wirbelwind Flakpanzer100 %100 %
