Units › DAK

le.IG 18 Support Gun Team
Team Weapon / Light Artillery
Very effective against stationary infantry, team weapons, and structures. • Must be set-up to attack. • Significantly longer barrage and attack range than mortars. • Can fire smoke rounds to block vision. • Can be towed.
Team weaponsCore armyBuilt at: infanterie support
Health350
Front / side / rear70 / 70 / 70
Models6
Cost375 manpower8 pop
Build time45 s
Speed3.60
Sight35 m
Upkeep8.0 manpower/min
Target size20
Weapons
- 1× 75mm le.IG 18 Gun120 · pen 20/20/20
- 5× MP40 Submachine Gun2 · pen 1/1/1
Upgrades
Medical SupplementsPassive upgrade35 munitions
Abilities
Transport Heavy WeaponSupport / Select unit capable of towing—
High-explosive BarrageSupport / Select target position—
Smoke BarrageSupport / Select target position—
Hollow Charge RoundOffensive / Select target vehicle35 munitions
Hold Fire DisabledToggle off auto-attack—
Combined ArmsPassive—
Combined Arms / EntrenchmentPassive—
Prepared PositionsPassive—
Siege SpecialistsPassive—
Veterancy
- ★850 XPVeteran ability +15 health
- ★★2,550 XP+15% rate of fire +35% ability recharge speed
- ★★★5,100 XP+20% damage reduction +25% rate of fire
What penetrates it
Anti-tank weapons ranked by their chance to penetrate its front at 30 m.
Centaur IV Medium Tank · Cannon100 %
M3 Grant Medium Tank · Cannon100 %
Char B1 Heavy Tank · Cannon100 %
2-pounder LRDG Truck · Anti-tank Gun100 %
Tourelle · Cannon100 %
Char B1 Heavy Tank · Cannon100 %
2-pounder Light Anti-tank Gun Team · Anti-tank Gun100 %
M24 Chaffee Light Tank · Cannon100 %
M9 Bazooka100 %
Crusader III Medium Tank · Cannon100 %
