Company of Heroes 3

Units › DAK

Afrika Korps

le.IG 18 Support Gun Team

Team Weapon / Light Artillery

Very effective against stationary infantry, team weapons, and structures. • Must be set-up to attack. • Significantly longer barrage and attack range than mortars. • Can fire smoke rounds to block vision. • Can be towed.

Team weaponsCore armyBuilt at: infanterie support
Health350
Front / side / rear70 / 70 / 70
Models6
Cost375 manpower8 pop
Build time45 s
Speed3.60
Sight35 m
Upkeep8.0 manpower/min
Target size20
Weapons
Upgrades
  • Medical SupplementsPassive upgrade35 munitions
Abilities
  • Transport Heavy WeaponSupport / Select unit capable of towing—
  • High-explosive BarrageSupport / Select target position—
  • Smoke BarrageSupport / Select target position—
  • Hollow Charge RoundOffensive / Select target vehicle35 munitions
  • Hold Fire DisabledToggle off auto-attack—
  • Combined ArmsPassive—
  • Combined Arms / EntrenchmentPassive—
  • Prepared PositionsPassive—
  • Siege SpecialistsPassive—
Veterancy
  1. ★850 XPVeteran ability +15 health
  2. ★★2,550 XP+15% rate of fire +35% ability recharge speed
  3. ★★★5,100 XP+20% damage reduction +25% rate of fire
What penetrates it

Anti-tank weapons ranked by their chance to penetrate its front at 30 m.

  1. British ForcesCentaur IV Medium Tank · Cannon100 %
  2. British ForcesM3 Grant Medium Tank · Cannon100 %
  3. US ForcesChar B1 Heavy Tank · Cannon100 %
  4. British Forces2-pounder LRDG Truck · Anti-tank Gun100 %
  5. US ForcesTourelle · Cannon100 %
  6. US ForcesChar B1 Heavy Tank · Cannon100 %
  7. British Forces2-pounder Light Anti-tank Gun Team · Anti-tank Gun100 %
  8. US ForcesM24 Chaffee Light Tank · Cannon100 %
  9. US ForcesM9 Bazooka100 %
  10. British ForcesCrusader III Medium Tank · Cannon100 %

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