Units › USF

M1 Mortar Team
Team Weapon / Light Artillery
Effective against stationary infantry, team weapons, and structures. • Must be set-up to attack. • Long-range attack and barrage. • Can fire smoke rounds to block vision.
Team weaponsCore armyBuilt at: barracks
Health180
Front / side / rear60 / 60 / 60
Models5
Cost240 manpower7 pop
Build time25 s
Speed6.00
Upkeep4.0 manpower/min
Target size20
Weapons
- 4× M1 Carbine10 · pen 2/1/1
Upgrades
Medical SupplementsPassive upgrade35 munitions
Abilities
Unlock Airburst BarrageOffensive / Select target position—
Unlock Delayed Fuse HE BarrageOffensive / Select target position—
High-explosive BarrageOffensive / Select target position—
Smoke BarrageSupport / Select target position—
Airburst BarrageOffensive / Select target position35 munitions
Delayed Fuse HE BarrageOffensive / Select target position20 munitions
Hold Fire DisabledToggle off auto-attack—
Siege SpecialistsPassive—
CounterbatteryOffensive / Timed30 munitions
Suppressing Airburst BarrageOffensive / Select target position20 munitions
Veterancy
- ★400 XPVeteran ability +10% rate of fire
- ★★1,200 XP+15% damage +35% ability recharge speed
- ★★★2,400 XP+20% damage reduction +50% rate of fire
What penetrates it
Anti-tank weapons ranked by their chance to penetrate its front at 30 m.
