Units › USF

M1 Pack Howitzer Team
Team Weapon / Light Artillery
Very effective against stationary infantry, team weapons, and structures. • Must be set-up to attack. • Significantly longer barrage and attack range than mortars. • Can fire smoke rounds to block vision. • Can be towed.
Team weaponsCore army
Health350
Front / side / rear70 / 70 / 70
Models6
Cost315 manpower8 pop
Build time25 s
Speed3.60
Sight35 m
Upkeep8.0 manpower/min
Target size20
Weapons
- 1× 75mm pack howitzer us120 · pen 20/20/20
- 5× M1 Carbine10 · pen 2/1/1
Upgrades
Medical SupplementsPassive upgrade35 munitions
Abilities
Transport Heavy WeaponSupport / Select unit capable of towing—
Smoke BarrageSupport / Select target position—
High-explosive BarrageOffensive / Select target position—
Hold Fire DisabledToggle off auto-attack—
White Phosphorus BarrageOffensive / Select target position30 munitions
Siege SpecialistsPassive—
Veterancy
- ★850 XPVeteran ability +15 health
- ★★2,550 XP+15% rate of fire +35% ability recharge speed
- ★★★5,100 XP+20% damage reduction +16% damage +15% rate of fire
What penetrates it
Anti-tank weapons ranked by their chance to penetrate its front at 30 m.
47mm PaK (t)100 %
Sturmpanzer IV Brummbär · Cannon100 %
75mm StuK 37 Gun100 %
LG40 Anti-tank Gun Team · Anti-tank Gun100 %
50mm KwK 39 Gun100 %
P26/40 Medium Tank · Cannon100 %
75mm Obice da 75/18100 %
Panzer IV Medium Tank · Cannon100 %
StuG III G Assault Gun · Cannon100 %
StuG III G Assault Gun · Cannon100 %
