Units › USF

Saboteur Squad
Support Infantry / Trap Layer
Trap layer that can plant mines, demolition charges, and build tank traps. Should avoid direct combat with enemies. • Can plant explosives and build tank traps for free, but requires charges to use. • Camouflaged even when out of cover. • Small squad size. (2) • Refills charges for explosives and tank traps by returning to barracks.
Health110
Models2
Cost210 manpower4 pop
Build time10 s
Speed6.00
Sight35 m
Target size1
Weapons
- 2× Luger Pistol6 · pen 1/1/1
- 2× Rocket launcher160 · pen 300/180/130
- 2× Grenade8 · pen 1/1/1
- 2× Grenade240 · pen 1,000/1,000/1,000
Abilities
Permanent ConcealmentPassive—
Booby Trap TerritoryDefensive / Select friendly territory point—
Go To GroundPassive—
Temporary SupportPartisans eventually withdraw after being on the field for 80 seconds. Surviving squad members refund 60% of their cost back to the player when they retreat off-map.—
Partisan WithdrawalSelect to Activate—
Local KnowledgePassive—
Panzerschreck ShotOffensive / Select target position35 munitions
Limited ExplosivesPassive—
What its main gun penetrates
Chance to penetrate each vehicle's front and rear at 30 m (no veterancy).
Wirbelwind Flakpanzer100 %100 %
Nashorn Heavy Tank Destroyer100 %100 %
Semovente da 75/18 Assault Gun100 %100 %
Marder III M Tank Destroyer100 %100 %
Wespe Self-propelled Artillery100 %100 %
L6/40 Light Tank100 %100 %
L6/40 Light Flame Tank100 %100 %
Carro Armato M13/40 Light Tank100 %100 %
Marder III Tank Destroyer100 %100 %
Borgward IV Wanze Demolition Vehicle100 %100 %
