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Assassin

Traps · Shadow Disciplines · Martial Arts

Traps

Shadow Disciplines

Martial Arts

Every skill

Traps

  • Fire BlastRequired level: 1

    throw a fire bomb to blast your enemies to bits

  • Shock WebRequired level: 6 · Requires: Fire Blast

    throw a web of lightning to shock your enemies

  • Blade SentinelRequired level: 6

    set a spinning blade to patrol between you and target point

  • Charged Bolt SentryRequired level: 12 · Requires: Shock Web

    a trap that emits charged bolts at enemies that pass near

  • Wake of FireRequired level: 12 · Requires: Fire Blast

    a trap that emits waves of fire

  • Blade FuryRequired level: 18 · Requires: Blade Sentinel, Wake of Fire

    throw spinning blades to slice up your enemies

  • Lightning SentryRequired level: 24 · Requires: Charged Bolt Sentry

    a trap that shoots lightning to scorch passing enemies

  • Wake of InfernoRequired level: 24 · Requires: Wake of Fire

    trap that sprays fire at passing enemies

  • Death SentryRequired level: 30 · Requires: Lightning Sentry

    trap that shoots lightning at your enemies or explodes nearby corpses laying waste to more enemies

  • Blade ShieldRequired level: 30 · Requires: Blade Fury

    spinning blades slice enemies who stray too close

Shadow Disciplines

  • Claw MasteryRequired level: 1

    passive - improves your skill with claw class weapons

  • Psychic HammerRequired level: 1

    use the power of your mind to create a psychic blast to crush and knock back your enemies

  • Burst of SpeedRequired level: 6 · Requires: Claw Mastery

    increases attack and movement speed for a period of time

  • Weapon BlockRequired level: 12 · Requires: Claw Mastery

    passive - chance to block when you are using dual claw class weapons

  • Cloak of ShadowsRequired level: 12 · Requires: Psychic Hammer

    cast a shadow to blind nearby enemies lowering their defenses for a period of time

  • FadeRequired level: 18 · Requires: Burst of Speed

    raise all resistances and resist curses for a period of time

  • Shadow WarriorRequired level: 18 · Requires: Cloak of Shadows, Weapon Block

    summon a shadow of yourself that mimics your skills and fights by your side

  • Mind BlastRequired level: 24 · Requires: Cloak of Shadows

    using the power of your mind stun a group of enemies and convert the feeble-minded

  • VenomRequired level: 30 · Requires: Fade

    add poison damage to your weapons

  • Shadow MasterRequired level: 30 · Requires: Shadow Warrior

    summon a powerful shadow of yourself to fight by your side

Martial Arts

  • Tiger StrikeRequired level: 1

    Charge-up Skill consecutive hits add damage bonuses to finishing moves must use a dragon finishing move or normal attack to release charges

  • Dragon TalonRequired level: 1

    Finishing Move kick your enemies out of your way adds charged-up bonuses to the kick

  • Fists of FireRequired level: 6

    Charge-up Skill consecutive hits add fire damage to finishing moves can only be used with claw class weapons must use a dragon finishing move or normal attack to release charges

  • Dragon ClawRequired level: 6 · Requires: Dragon Talon

    Finishing Move slice and dice your enemies with your dual claw class weapons adds charged-up bonuses to both claw attacks

  • Cobra StrikeRequired level: 12 · Requires: Tiger Strike

    Charge-up Skill consecutive hits add life and mana stealing to finishing moves must use a dragon finishing move or normal attack to release charges

  • Claws of ThunderRequired level: 18 · Requires: Fists of Fire

    Charge-up Skill consecutive hits add lightning damage to finishing moves can only be used with claw class weapons must use a dragon finishing move or normal attack to release charges

  • Dragon TailRequired level: 18 · Requires: Dragon Claw

    Finishing Move knock back your enemies with an explosive kick adds charged-up bonuses to the kick

  • Blades of IceRequired level: 24 · Requires: Claws of Thunder

    Charge-up Skill consecutive hits add cold damage to finishing moves can only be used with claw class weapons must use a dragon finishing move or normal attack to release charges

  • Dragon FlightRequired level: 24 · Requires: Dragon Tail

    Finishing Move teleport to your enemies and destroy them with a kick adds charged-up bonuses to the kick

  • Phoenix StrikeRequired level: 30 · Requires: Cobra Strike, Blades of Ice

    Charge-up Skill adds elemental novas to finishing moves must use a dragon finishing move or normal attack to release charges

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