Vestigo · Deadlock

The map, minute by minute

How it's measured

Every jungle camp, crate, statue and objective on the Deadlock map: how much health it has, how many souls it gives and when it spawns. Build a farming route and see how long it takes with each hero.

Deadlock map with jungle camps, crates and objectives
10:00

Everything on the map

Health and souls are for a whole camp at the start of the match; where camps of one size differ, the range is shown.

WhatOn the mapHealthSoulsFirst spawnRespawns every
Small camps43871232:001:25
Medium camps25580–1,224150–3005:004:50
Large camps111,584–3,399290–5438:005:35
Sinner's Sacrifices11500–1,500155–4658:005:00
Mid Boss113,000—From the start7:00
Crates425—23 + 2/min · 60%3:00 / 5:00 / 10:003:00 / 5:00
Reinforced crates74—46 + 4/min3:00 / 5:00 / 10:003:00
Golden statues166——3:00 / 5:00 / 10:003:00 / 5:00
Health pickups36——3:003:00
Bridge buffs2——5:005:00
Walkers66,000———
Base Guardians124,000———
Shrines48,000———
Patrons2————
Shops9————

Objectives are coloured by side: amber for Hidden King, blue for Archmother. Crates and statues list one time per respawn group; a percentage is the chance that a crate drops its souls.

Match data from the public deadlock-api.com snapshot · Hero and item art from Valve

© 2026 Vestigo