
Electrical
Memory Cell
A 1 bit storage component. SET input will set the value to 1 CLEAR input sets the value to 0. Output will provide connected power if value is 1, Inverted output will provide connected power if value is 0. This is also known as a D-Type Flip Flop
- Shortname
electrical.memorycell- Item ID
-746647361- Spawn command
inventory.give electrical.memorycell 1- Stack
- 5
- Despawns after
- 20 min
Crafting
Recycling
| Recycler | Gives |
|---|---|
| Red (Power Plant) 75% | |
| Green, powered 60% | |
| Green 50% | |
| Yellow (safe zone) 40% |
“+ 50%” is the chance of getting one more. For an item at full condition: a worn one gives less. The green recycler gives more while the monument's power grid is on, and the red one only works with it.
Where to find it
Chance that a crate, NPC or item has at least one. In crates the amount counts all its rolls; for NPCs it is what the slot that gives the most provides. Condition: how worn it comes out.
| Source | Amount | Chance |
|---|---|---|
| Locked Crate | × 1–2 | 1.3 % |
| Elite Crate | × 1–3 | 0.8 % |
| Military Crate | × 1 | 0.4 % |
| Military Crate (Underwater Lab) | × 1 | 0.4 % |
| Military Crate (Wagon) | × 1 | 0.4 % |
| Night Vision ScientistNPC | × 1 | 0.3 % |
| Crate | × 1 | 0.3 % |
| Crate (Wagon) | × 1 | 0.3 % |
| ScientistNPC | × 1 | < 0.1 % |
| Heavy Scientist (Oil Rig)NPC | × 1 | < 0.1 % |
| Heavy Scientist (Bradley)NPC | × 1 | < 0.1 % |
Electricity
- Power use
- none
- Inputs
- Power In · Set · Reset · Toggle
- Outputs
- Output · Inverted Output