Rust monuments
The 36 monuments on the map with the crates and NPCs that spawn there, their keycard puzzle, fuses, recyclers, radiation and what the power grid turns on.
- RadtownAbandoned Cabins
Abandoned Military Base- RoadsideAbandoned Supermarket
- AirfieldAirfield4 Green1 BlueLow
- TownApartment ComplexSafe zone
Arctic Research Base2 BlueLow
Bandit CampSafe zone
Ferry Terminal1 Green
Fishing VillageSafe zone- RadtownGiant Excavator PitLow
- BuildingHQM Quarry
Harbor1 Green- BuildingJungle Ziggurat
- RadtownJunkyard
Large BarnSafe zone- RadtownLarge Fishing VillageSafe zone
Large Oil Rig1 Green1 Blue1 Red- TownLaunch Site1 Green4 RedHigh
Lighthouse- RadtownMilitary Tunnel2 Green2 Blue2 RedMedium
- RoadsideMining Outpost
Missile Silo1 RedHigh
Oil Rig1 Green1 Blue1 Red
OutpostSafe zone- RoadsideOxum's Gas Station
- RadtownPower Plant4 Green2 BlueHigh
- RoadsideRadtown1 GreenMedium
RanchSafe zone- RadtownSatellite Dish1 GreenLow
- RadtownSewer Branch2 GreenLow
- BuildingStone Quarry
- BuildingSulfur Quarry
The Dome1 GreenLow- RadtownTrain Yard3 Green1 BlueMedium
Underwater Lab- RadtownWater Treatment Plant1 Green1 BlueMedium
The Power Trip grid
Players power up the Power Plant by putting Heavy Fuses into its two fuse boxes (15 and 5 slots). Each stage lights up more of the island:
- Stage 1
1 fuseAbandoned SupermarketFerry TerminalHarborJunkyardOxum's Gas Station - Stage 2
4 fusesAirfieldPower PlantRadtownSewer BranchTrain YardWater Treatment Plant - Stage 3
10 fusesAirfieldLarge Oil RigLaunch SiteMilitary TunnelMissile SiloOil RigThe Dome - Stage 4
18 fusesAirfield
Fuses wear out, so the grid goes up and down with what players do. The 3 most worn last 2 h 40 min with 100 or more players online (4 times as long with 10 or fewer); the rest wear at 8–12 % of that speed.
With power, green recyclers outside safe zones work better.