Radtown
Water Treatment Plant
- Map tier
- Tier 1
- Size
- 500 × 500 m
- Safe zone
- No
- Radiation
- Medium
Tier 0 is the outer ring by the coast and tier 2 the middle of the island.
Puzzle
1 × green keycard reader
1 × blue keycard reader
1 fuse slot
Puzzle: step by step
Go to the central building with the two blast doors. Hold the use key on the wheel to lift them and duck under (they drop when you let go).
Upstairs, put a fuse in the box and start the 60-second timer next to it.
Within those 60 seconds, reach the blue door on the second floor of the big building across and swipe the blue card.
To get out, flip the switch in the back office: it powers the exit button.
The central building also has a green door with permanent power (no fuse needed). Guides don't cover what is inside.to verify
Water production (Power Trip): with the grid at stage 2, put Gears into each of the two gearboxes and turn the wheel. Each full gearbox keeps the roadside water pipes running for 3 hours; both, for 6. Gears are used up.
Power grid loot room: once the island grid reaches stage 2 (4 Heavy Fuses in the Power Plant), flip the switch next to its door to open it. No card or fuse needed; the button inside opens it from within.
What's inside
A Red Keycard and 2 Basic Blueprint Fragments next to it (always, since Meta Shift), plus crates.
Recent changes
- Meta Shift: blue rooms always hold 2 Basic Blueprint Fragments next to the red card; loot was moved around the monument.
- Power Trip: two gearboxes that pressurise the tank and feed the water pipes along roads.
- Breach and Clear: the tank was simplified (3 hours per gearbox, 6 with both; output follows the pressure).
- Livestock: new power grid loot room, opened by the island grid.
Doors and loot reset every 30 minutes; players nearby hold the reset back. Checked on October 9, 2026.
Crates and barrels
With the monument full. Each spot picks one crate at random, so the number is a range and ≈ is the average. Open a crate to see its loot.
Crate0–25≈ 20
Barrel13
Military Crate0–25≈ 5
Medical Crate0–5≈ 3
Food Crate0–5≈ 2
Cratewith power0–4≈ 2.6
Military Cratewith power0–4≈ 1.4
Crates come back 30–37 min after being looted.
On the ground
Recyclers
- 1Green
Power grid
- Stage 2 (4 Heavy Fuses)Opens a loot room
- Stage 2 (4 Heavy Fuses)Powers the monument's systems