
Building
Oil Rig
- Map tier
- Tier 1, Tier 2
- Safe zone
- No
- Radiation
- None
Tier 0 is the outer ring by the coast and tier 2 the middle of the island.
Puzzle
1 × green keycard reader
1 × blue keycard reader
1 × red keycard reader
1 fuse slot
Puzzle: step by step
The green, blue and red doors always have power: no fuse is needed for them. Swipe each card as you climb the rig.
The fuse box only powers the button of a side room: put a fuse in and press the button to open it.to verify
Hacking the locked crate takes 15 minutes and calls heavy scientists in by Chinook.to verify
Crude for the Dome (Power Trip): with the grid at stage 3 (10 Heavy Fuses), press the switch by the red room. It sends crude to the Dome for 20 minutes, at half the rate of the large rig. Both rigs at once give 1.5 times the crude.to verify
What's inside
Military and elite crates and the hackable locked crate. Advanced Blueprint Fragments come in pairs from the hackable crate.
Recent changes
- Power Trip: switch near the red room that pumps crude to the Dome.
- Breach and Clear: monument blockers in front of the red rooms. Most need explosives, a few break with melee; they don't respawn and start to decay after 24 hours.
Doors and loot reset every 65 minutes; players nearby hold the reset back. Checked on October 9, 2026.
Crates and barrels
With the monument full. Each spot picks one crate at random, so the number is a range and ≈ is the average. Open a crate to see its loot.
Barrel7
Oil Barrel0–8≈ 6
Military Crate4–8≈ 5.6
Crate3–7≈ 5.4
Medical Crate0–4≈ 2.4
Food Crate0–4≈ 1.6
Elite Crate1
Locked Crate1
Crates come back 15–37 min after being looted.
NPCs
Oil Rig Scientist15
On the ground
Power grid
- Stage 3 (10 Heavy Fuses)Powers the monument's systems