The Chronicle

Every official Valheim patch, one edition per version: what's new, what changed and what got fixed, with every item linked to the encyclopedia.

From Iron Gate

The time has come to finally venture into the Deep North and Valheim 1.0. We know you’re most likely just itching to jump into the game, so we will not keep you with needless talk! If you have questions about mods and world saves, please do make sure to check out our 1.0 FAQ, otherwise we would like to show you our brand new launch trailer, and invite you read our patch notes below!

What it touches · 249

AshlandsServing TrayGrappling HookIceTimberwoodKaleOatsPoteitrWood Beam 67°MooseMistlandsDeep NorthBloodgoldCrown JewelDead PulpElaking Hair BundleEmbersFrostcoreFrostfire EssenceFrozen BranchHookLeather StrapsLiquid FrostLong ClawsMoose HideMoose MeatMoose SinewNornathreadPetrified TissueSeal BlubberSeal PeltSeasoning of the GourdThunderblood EssenceWrithan RootsBarka TrophyElaking TrophyEyeless One TrophyFrost Blob TrophyHexen TrophyKrigen TrophyLava Blob TrophyMoose TrophyPulp TrophySeal TrophyWrithan TrophyFrigid KilnFrost FoundryBlack ForgeCauldronSmokerStanding LoomGaldr TableNord SwordNord GreatswordNord AtgeirNord MaceNord SledgeNord AxeNord GreataxeNord SpearNord DaggerNord KnucklechainsNord BowNord Crossbow

Abbreviated Patch Notes

New Content

  • New Biome – Deep North
  • 40+ New weapons
  • New bombs and ammunition
  • 4 New armour sets
  • 2 New capes
  • 2 New trinkets
  • New tools
  • 10+ New creatures
  • 80+ New buildable pieces
  • 5 New crafting related build pieces
  • 30+ New crafting materials
  • 20+ New food items
  • New locations
  • New music
  • New events
  • New mechanics
  • Upgradeable pockets
  • Achievements

Fixes & Improvements

  • New graphic setting for draw distance
  • Menu overhaul for hammer and serving tray
  • Magica cloth system added
  • Overhauled descriptions
  • Rebalanced enemy spawn chance in Ashlands
  • All hair and beard styles now available from start
  • Unity engine upgrade
  • Various fixes and improvements

Detailed Patch Notes

New Mechanics

  • The snow has fallen thick and deep; best clear it away before you can build!
  • On frozen seas and pond alike you had better watch your step
  • The Jotun have begun their invasion of Valheim – set out into the world to halt their advance
  • Traverse across heights easier with a grappling hook!
  • Travel to the outer edges of Valheim for a chance to discover alternate versions of earlier biomes
  • Find mysterious idols scattered throughout the world and bring them to a hidden forge for the possibility of upgrading your items further
  • Unlock new cinematics as you progress through the game
  • Visit Haldor to find upgrades to your inventory
  • Show off with achievements!

Crafting

Craftable Items

Build Pieces & Furniture

Creatures

Food

Misc

  • Armour: Crown of Roots (purchasable)
  • Dungeon: Winding Tunnels
  • Dungeon: Mörkhalla
  • Location: Abandoned village
  • Location: Stave hall
  • Location: Ice Pond
  • Location: Memorial site
  • Location: Forge of Potential
  • Lore: New Munin dialogue
  • Lore: New dreams
  • Lore: New runestones
  • Event: “The Jotun have found you”
  • Event: “They emerge from below…”
  • Upgrade: Deeper Pockets (purchaseable)
  • Upgrade: Wider Pockets (purchaseable)
  • Valuable: Ancient Coin
  • Valuable: Draumyx
  • Valuable: Grimvarn
  • Valuable: Solryth
  • Valuable: Veydris
  • Item: Memorial Coal
  • Item: Malicious Blood
  • Item: Sacrificial Blood
  • Item: Salvaged Lantern
  • Item: 16 Protection & Battle Idols
  • Hairstyle: Masculine
  • New music
  • Updated functionality for Fader Relic
  • Hoe: 2 placeable boulders
  • Tweaked how rare enemy drops work, to avoid killing a lot of enemies without ever receiving the drop
  • Updated credits
  • New dev commands (descriptions found in console ‘help’ command): confirmcheats, achievements, getstat, haslocation, snow, updatecover, cinematic, cinematicsleep, inventorysize, inventoryclean, clearpopups, height, pevents, repairall, resetbuildui, biomeinfo, altbiomes, findbiome, findbiometp

Fixes & Improvements

  • New graphic setting: “Draw Distance” shorten or lengthen the game simulation distance (shorter simulation distance improves performance, while longer simulation distance may cause worse performance but can offer epic visuals on high end set ups)
  • New save system: Splits world data across chunks to reduce how much data is serialized and written to improve performance, and is designed to be resilient against mid-write failures
  • Menu overhaul for Hammer and Serving Tray
  • Added build piece author window to HUD which can be enabled in the settings menu, to make it possible to see who built each piece
  • Overhauled player movement animations
  • Player burns green when attacked by Faders fire
  • Added support for Ctrl+Delete and Ctrl+Backspace in text fields
  • Magica Cloth system added for capes and other cloth items
  • Overhauled descriptions for all build pieces
  • Reduced spawn chance of Bjorn in Black Forest
  • Reduced Bjorn health
  • Increased durability for Mistlands and Ashlands gear
  • Reduced spawn chance of multiple enemies in Ashlands
  • Reduced time between spawns of Charred monsters in Ashlands
  • Increased mist removal range of Wisp Light, Wisp Torch and Mistwalker, and added mist removal to all Mistlands weapons
  • Updated which build pieces are tagged as player base
  • Unity engine upgraded
  • More creatures have variants with wake up and sleep animations
  • Improved blob jump animation
  • All hair-and beard styles are now available in the character creator, not just from the Barber Station
  • New icon for asksvin hide
  • Fixed so that the sun no longer shines through invisible gaps in grausten floor pieces
  • Fixed missing plane in Demolisher
  • Fixed Z-fighting in rugs
  • Fixed a memory leak connected to the mini map
  • Optimization tweaks to multiple models (Asksvin Skeleton, Artisan Table, Blast Furnace)
  • Optimized world generation to be much faster
  • Optimized network traffic usage of terrain manipulation
  • Optimized audio to reduce memory usage and reduce lag spikes
  • Optimized textures to reduce memory usage
  • Items spawned by using cheat commands are now marked as “cheated item” when looked at in inventory
  • Added vibration support to some controllers and platforms (Mac: Dualshock controllers, Windows: Dualshock & Xbox controllers, Xbox: Xbox controllers)
  • Use a fixed time budget for removing navmesh links, which should slightly improve frame pacing on weaker systems
  • Added EULA for playing online
  • Main menu cleaned up, changelog hidden by default
  • Added Ukrainian as an officially supported language
  • It’s now easier to jump up on edges while in the water
  • Fixed Ashstone and Ancient (Ashlands ruins) not having the correct foot step effects
  • Fixed harpoon released text and max summon texts not being localized
  • Various improvements to old dev commands
  • Fixed some IPv6-related bugs
  • Fixed keyboard key hint “[1-8]” being shown when using a controller
  • Improved graphics preset descriptions
  • “Balanced” graphics preset is now selectable on non-120 Hz TVs and fall back to “Performance” preset when 60 Hz output is used
  • Fixed Manage Saves menu loading too slowly when V-sync is enabled
  • Improved CPU performance by removing an unnecessary per-frame check that had a large CPU cost, particularly on Xbox One
  • Show Xbox user in the main menu on Xbox versions of the game
  • Fixed aliasing in Xbox profile pictures
  • Improved ambient occlusion
  • Various bug fixes and improvements

Names, numbers, icons and biome art are those of Valheim 1.0. Valheim is a game by Iron Gate; Vestigo is not affiliated with it.

Places, habitats and photos of creatures and places: Valheim Wiki (Fandom), under CC BY-SA 3.0 (the author of each photo shows when you hover it).

Deep North data (places, attacks, drop rates) checked against Valheim Wiki (weirdgloop), CC BY-NC-SA 3.0.

Averia typeface by Dan Sayers (SIL Open Font License).

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