
From Iron Gate
It's time to bring Call to Arms from the PTB and into Valheim proper! As always, a huge thank you to everyone who has tested it already, and a grand welcome to all new players!
This updates features plenty of ways of self-improvement – whether that be wooden weapons for sparring with your comrades, or a built structure to hone your fighting skills against.
Read the whole letter
You can also find a brand new type of item in the form of trinkets, which will help you in the heat of battle. And as there are some new dangerous foes around, you might find that you very much need them…
You’ll find the full patch notes below, whether you want them abbreviated or detailed. And if you didn't see it when the PTB launched, why not take a look at the update's trailer:
Please note that you will need to have the latest Nvidia drivers for this update, otherwise the game risks crashing.
What it touches · 88
Abbreviated Patch Notes
- Forsaken Powers rebalanced
- New combat mechanics & combat improvements
- New equipable item type: Trinkets
- 13 new trinkets
- 1 new skill
- 2 new creatures, with 1 additional overhauled creature
- 1 new food item
- 8 new crafting materials
- 18 new weapons (9 wooden)
- 2 new armour sets
- 3 new building pieces
- 3 new hairstyles
- 5 new beard styles
- 1 new location
- Some items can now have multiple orientations on item stands
- Unity engine upgraded
- Various bug fixes and performance improvements
Detailed Patch Notes
New Content
New Mechanics
- Trinkets: Equip these items to gain adrenaline during battle, and thus unlock temporary perks.
- Adrenaline: You gain adrenaline by hitting enemies, triggering a Forsaken Power, using certain magic attacks, as well as performing Perfect Blocks and Perfect Dodge Rolls. When the bar is full, you get an adrenaline surge which gives you a temporary perk designated by your equipped Trinket. Adrenaline will fade when you are not in active combat, and you will only gain adrenaline as long as you have a Trinket equipped.
- Wooden Weapons: By using wooden weapons you can practice combat against your friends without hurting each other.
- New skill: Perfect Dodge Roll (Dodge an attack that would have caused you damage and get a % of stamina back)
Creatures
Crafting
- Material:
Blob Vial (purchasable) - Material:
Ectoplasm - Material:
Ghost Trophy - Material:
Bear Hide - Material:
Bear Trophy - Material:
Bear Paw - Material:
Vile Trophy - Material:
Vile Ribcage
Food
Clothing
Chest Armour:
Patterns of the Bear- Leg Armour:
Loincloth of the Bear - Helmet:
Headdress of the Bear
Chest Armour:
Vilebone Cage- Leg Armour:
Vilebone Drapes - Helmet:
Vilebone Visage - Hat: Sweat Band (purchasable)
Weapons
- Bottled
Blob: Poison - Bottled
Blob:
Oozer - Bottled
Blob:
Tar - Bottled
Blob: Lava - Bottled
Blob: Frost
Wooden Sword
Wooden Greatsword
Wooden Axe- Wooden Two-handed Axe
Wooden Mace
Wooden Sledge
Wooden Spear
Wooden Atgeir
Wooden Knife- Fist Weapon:
Paws of the Bear - Fist Weapon:
Vilebone Maulclaws
Battleaxe:
Black Metal
Battleaxe:
Skull Splittur
Trinkets
Build Pieces & Furniture
- Combat Practice:
Archery Target - Combat Practice:
T.W.I.G. - Furniture:
Bearskin Rug
Misc
- New location: CombatRuin01
- 3 new hairstyles (Mullet, Castellan & Vinland Shave)
- 5 new beard styles (Mustache, Handlebar, Trimmed, Waxed, Crumb Catcher)
Fixes & Improvements
Combat Changes
- Perfect Block no longer cost stamina
- Reduced movement speed penalty on Battleaxes, Sledgehammers, and Tower Shields
- Vertical fighting improvements, now easier to hit enemies in slopes!
Rebalanced Forsaken Powers
Eikthyr: 60% reduced stamina usage for running, jumping, and swimming
The Elder: 60% Chopping and Mining damage increase, 30% health regeneration increase
Bonemass: 25% resistance VS pierce, slash, and blunt damage, 100% reduced block stamina usage, 5 stamina on return per block
Moder: Always tailwind, 300 increased carry weight, 10% increased movement speed, 50% frost resistance
Yagluth: 50% Lightning resistance, 25+ Farm skill, 10% increased damage
The Queen: 100% increased Eitr regeneration., 100% reduced sneak cost, 50% poison resistance
Fader: 100% Adrenaline increase, 50% reduced stagger meter modifier, 50% fire resistance
Item stands
- These items are now allowed to be placed on item stands:
Barley Flour
Tankard
Ancient Seed
Dragon Tear
Volture Egg- Cores
Padded Helmet
Carapace Helme
Fresh Seaweed
Fragrant Bundle
Thistle
Celestial Feather- New
item stand position & orientations on some items: - Atgeirs
- Axes
- Bombs
- Bows
- Crossbows
- Knives
- Maces
- Pickaxes
- Shields
- Sledges
- Spears
- Staffs
- Swords
- Tower Shields
- All Fish
- All Helmets
Cooked Lox meat
Rotten Meat
Blueberries
Carrot
Cooked Bonemaw Meat
Cooked Serpent Meat- Cooked
Neck Tail
Cooked Boar Meat- Raspberry
- All Meads
Cultivator- Feaster
Fishing Rod
Hammer
Hoe
Scythe
Asksvin Saddle
Lox Saddle- All Trophies
- Goblin Totem
Scythe handle
Misc
- Updated old hairstyle names
- Updated localisation
Ghost visual overhaul- Upgraded Unity engine to 6000.0.46f
Bug Fixes
- Fixed a bug that caused community servers to no longer be advertised in the community list on non-Steam platforms.
- Fixed UGC text not being filtered properly when the author is a Mac App Store user who wasn’t logged into Game Center at the time of writing.
- Fixed log spam when nearby or viewing hover text for signs, tamed animals and portals without text/name/tag.
- Fixed a bug that showed “TEXT HIDDEN, CHECK UGC SETTINGS” for UGC written by muted players - now there’s separate text for that case.
- Fixed a bug that caused the
shield generator to not take damage if it was network owned by a different client than whatever dealt damage to it. - Fixed join code in pause menu not being hidden when toggling off HUD visibility.
- Fixed join code copy to clipboard functionality.
- Improved how block list is synchronized between local storage and cloud storage.
- Fixed input loss in UI at low frame rates.
- Fixed select button not working properly when using an Xbox One Controller on Mac.
- Fixed a bug that allowed tab navigation when various popups in the world and server selection menus were open.
- Added the option in the settings menu to enable the developer console. The command line argument “-console” overrides the setting.
- Fixed a bug that caused integers with a value of zero to be reset to their default value when loading a world save file.
- Fixed a bug that made it possible to copy the join code with gamepad even when there was none.
- Modded text in start menu has been moved.
- You can no longer dodge while overencumbered
- Stairs of the
Stone
Portal should now be climbable - Carvings on
Fader sacrificial stone now have more emission to match other sacrificial stones - Looking at a beehive while another player disconnects from the server no longer causes the game to crash
- There’s no longer Null Reference Exceptions when some projectiles hit the
Shield Generator - Fix a bug that caused the GUI to not update matchmaking data immediately when adding a server from join code
- Updated localisation
Server List Improvements
- Rewrote the server list to reduce redundancies and improve performance, scalability, reliability and server retrieval speed.
- Improved retrieval speed of community servers via the PlayFab backend.
- Added a new “refreshing” icon displayed instead of the “?” icon when refreshing servers. The “?” icon has been repurposed for servers whose matchmaking data can’t be retrieved but the server may be online.
- The community server list is now no longer retrieved in the background unless the “friends” or “community” tab has been visited. This mitigates an issue for some Steam users that caused retrieval of the community server list via the Steam backend to overload their network.
- Fixed a bug that caused retrieval of matchmaking data via PlayFab in the server list to hit the rate limit.
- Fixed a bug where typing R in the “filter” box refreshed the server list.
- (For modders) The player limit displayed in the server list is no longer hard coded.
Steam Only
- Fixed some issues with the Steam profile pictures displayed in-game. The image no longer looks washed out and now generates mipmaps to reduce aliasing at lower resolutions.
- Matchmaking data for servers on the Steam backend can now be properly retrieved via the Steam backend. This improves server retrieval speed for servers on the Steam backend in the favorite and recent lists.
Xbox Only
- If the user has left a server as a result of entering suspend mode, show a notification when resuming from suspend mode.
- The developer console is now disabled by default, and can instead be enabled via the new gameplay setting.
- Massively improved retrieval speed of the friends server list.