Drifter C

#29 of 38 Falling
48.6%Win rate
71.3%Pick rate
−0.2Skill gap
−2.5Since the patch
Soul investment
- Weapon damage+62%9,600 souls
- Bonus health+46%10,400 souls
- Spirit power+529,600 souls
The core build · 12 items7,494 games, 47.3% won · −1.3 vs this hero's 48.6%
Skill path
| ◆ | 1 | 2 | |||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 |
Buy order
Early game0 – 12 min
800
Melee Lifesteal1,600
Stalker800
Mystic Burst800
Spirit Strike800
Sprint Boots1,600
↑Trophy Collector800
Extra Stamina1,600
↑Kinetic Dash
Mid game12 – 22 min
3,200
↑Spirit Snatch800
Extra Health1,600
Healbane800
Rapid Rounds3,200
Veil Walker3,200
↑KeyFortitude3,200
KeyHunter's Aura3,200
↑Tankbuster
Late game22+ min
1,600
Duration Extender3,200
↑KeyBurst Fire3,200
↑KeySuperior Duration
Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.
Situational — depends who you face
Shadow Weaveagainst Lady Geist, Silver, Venator
Dispel Magicagainst Infernus, Mirage, Shiv
Metal Skinagainst Vyper, Haze, Silver
Unstoppableagainst Dynamo, Abrams, The Doorman
Disarming Hexagainst Vyper, Silver, Venator
Lifestrikeagainst Lady Geist, Silver, Venator
The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.
Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.
What practice buys
Win rate goes from 51.1% with 10+ games on this hero to 50.0% with 250+.
- 51.1%10+ games4,244
- 50.4%50+ games3,743
- 50.3%100+ games4,136
- 50.0%250+ games2,672
Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.