Mina C

#27 of 38Hard Rising
48.8%Win rate
49.8%Pick rate
+3.5Skill gap
+1.2Since the patch
Soul investment
- Weapon damage+46%4,800 souls
- Bonus health+46%8,800 souls
- Spirit power+6620,000 souls
The core build · 12 items8,018 games, 46.1% won · −2.7 vs this hero's 48.8%
Skill path
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 |
Buy order
Early game0 – 12 min
800
Mystic Burst800
Extra Spirit1,600
Quicksilver Reload800
Mystic Expansion1,600
Spirit Sap1,600
↑Improved Spirit800
Extra Health800
Grit800
Extra Stamina
Mid game12 – 22 min
3,200
Dispel Magic1,600
↑Reactive Barrier800
Rapid Rounds1,600
↑Swift Striker3,200
↑Stamina Mastery3,200
↑Tankbuster
Late game22+ min
1,600
Spirit Shredder Bullets6,400
↑Boundless Spirit6,400
KeySpirit Burn3,200
↑KeySpirit Rend
Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.
Situational — depends who you face
Spellbreakeragainst Paradox, Grey Talon, Victor
The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.
Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.
What practice buys
Win rate goes from 46.3% with 10+ games on this hero to 50.6% with 250+.
- 46.3%10+ games2,415
- 46.8%50+ games2,406
- 47.5%100+ games3,358
- 50.6%250+ games2,240
Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.