11,654 matches · 2026-11-05 to 2026-11-08 · Measured since Ranked - Beta Season 2
#38 of 44 Falling
47.0%Win rate
30.0%Pick rate
−0.7Skill gap
−1.1Since the patch

Weapon damage DPS

2,661 games, 45.5% won · its items add −0.4 win points

800
  • Rapid Rounds3
  • Extended Magazine4
  • Extra Spirit1
  • Extra Charge8
    1,600
    • Swift Striker5↑
    • Titanic Magazine7↑
    • Improved Spirit2↑
    • Mystic Vulnerability11
    • ImbueDuration Extender12
    • Healbane6
    • Spirit Lifesteal9
    3,200
    • Toxic Bullets13
    • Rapid Recharge10↑
    • Superior Duration15↑
    • ActiveDispel Magic14
    • Spirit Resilience17
    6,400
    • Spiritual Overflow18↑
    • Ricochet19
    • Escalating Exposure16↑
    • Boundless Spirit20↑

      Faded: parts that get upgraded later into another item.

      Buy order

      Early game0 – 12 min

      1. 1800
      2. 2↑1,600
      3. 3800
      4. 4800
      5. 5↑1,600
      6. 61,600
      7. 7↑1,600
      8. 8800

      Mid game12 – 22 min

      1. 91,600
      2. 10↑3,200
      3. 111,600
      4. 121,600
      5. 133,200
      6. 143,200
      7. 15↑3,200

      Late game22+ min

      1. 16↑6,400
      2. 173,200
      3. 18↑6,400
      4. 196,400
      5. 20↑6,400

      Skill path

      1. 1stNapalm
      2. 2ndConcussive Combustion
      3. 3rdAfterburn
      4. 4thFlame Dash

      Situational — depends who you face

      • Counterspellagainst Lash, Grey Talon, Celeste
      • Metal Skinagainst Haze, Rem, Mo & Krill
      • Spellbreakeragainst Grey Talon, Paradox, Lady Geist

      Phantom+, 2026-11-05 to 2026-11-08. Each item measured against players who reached the same minute with the same souls and spent them on something else.

      What practice buys

      Win rate goes from 47.1% with 10+ games on this hero to 48.4% with 250+.

      1. 47.1%10+ games3,485
      2. 47.0%50+ games3,690
      3. 47.8%100+ games4,607
      4. 48.4%250+ games3,279

      Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.

      Questions about Infernus

      Is Infernus good right now?
      Infernus is D-tier, #38 of 44 heroes by win rate in Phantom+ lobbies: 47.0% of matches won, picked in 30.0% of them. Its win rate is down 1.1 points against the previous 15 days.
      What is the best Infernus build?
      The most played build is “Weapon damage DPS”, which wins 45.5% of its 2,661 matches. The items that add the most to it: Rapid Recharge, Dispel Magic and Superior Duration. The full buy order, by game phase, is at the top of this page.
      What should I max first on Infernus?
      Max Napalm, Concussive Combustion and Afterburn, in that order. The skill path above shows which point goes where, level by level.
      What do Infernus players buy against specific heroes?
      Counterspell against Lash, Grey Talon and Celeste; Metal Skin against Haze, Rem and Mo & Krill; Spellbreaker against Grey Talon, Paradox and Lady Geist.
      Is Infernus hard to play?
      About average: Infernus wins about the same in high and low ranks.

      Match data from the public deadlock-api.com snapshot · Hero and item art from Valve

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