Napalm
Spew napalm that amplifies your damage
Spew an incendiary mixture, dealing , applying , and coating targets in napalm.
- T1+1 Charges
- T2Napalm Effect: +15% Lifesteal
- T3Napalm Effect: +17% Damage Taken and -33% Healing


Lights up enemies and watches them burn
Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.
What each ability does, in the game's own words and numbers. T1, T2 and T3 are the three upgrades you buy with ability points.
Spew napalm that amplifies your damage
Spew an incendiary mixture, dealing , applying , and coating targets in napalm.
Blaze forward, leaving a flame trail in your wake
Dash forward, gaining slow resistance while leaving a flaming trail that deals . Hold [W] while active to dash farther.
Shoot enemies to set them on fire
Weapon hits build up a burning effect, dealing . Abilities refresh to the base burn duration and weapon hits extend it.
Stun all nearby enemies after a short delay
Become a living bomb, dealing and applying to all nearby enemies after a delay. Once cast, Concussive Combustion cannot be interrupted.
| 5 | 9 | 10 | 11 | ||||||||||||
| 3 | 4 | 15 | |||||||||||||
| 1 | 2 | 6 | 8 | ||||||||||||
| 7 | 12 | 13 | 14 |
unlocks upgrades·The most common path in its most played build · 10,633 matches
Per-match averages in Phantom+, September 30 to October 15, against the other heroes in the same band.
Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.
Win rate in the matches where each hero was on the other team (or the same one), September 30 to October 15. Only pairs with 100+ matches.
When each item of the recommended build is finished, on the median.
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| ◆ | 1 | 2 | |||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 |
Extra Spirit
Improved Spirit↑
Rapid Rounds
Extended Magazine
Healbane
Swift Striker↑
Titanic Magazine↑
Extra Charge
Spirit Lifesteal
ImbueDuration Extender
Rapid Recharge↑
Mystic Vulnerability
Spirit Shredder
Toxic Bullets
ActiveDispel Magic
Superior Duration↑Key
Escalating Exposure↑
Spiritual Overflow↑
Ricochet
Spirit Rend↑Key
Boundless Spirit↑Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.
Phantom+, 2026-09-30 to 2026-10-15. Each item measured against players who reached the same minute with the same souls and spent them on something else.
Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He's happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he's not afraid to dust off the skills he once honed.
