Mirage
← Heroes · #39 of 42 in Phantom+

Mirage

Times his shots and catches fleeing targets

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere.

BodyguardTravellerFocusedComplexity2
Tier
D
Win rate
44.2%
Pick rate
11.9%
Rewards practice
+2.6
The kit

Abilities

What each ability does, in the game's own words and numbers. T1, T2 and T3 are the three upgrades you buy with ability points.

Ability 135s2 charges

Fire Scarabs

Send out scarabs that steal life from enemies

Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.

8Health Steal Per Sec+0.1 per spirit power
-20%Damage Penalty
5sSteal Duration
  1. T1+7 Health Steal Per Sec
  2. T2+1 Charge +2s Duration
  3. T3-15% Damage Penalty Increased Spirit scaling
Ability 236s

Dust Devil

Transform yourself into a whirlwind that lifts enemies

Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.

65Damage+0.3 per spirit power
0.3sLift Duration
30%Bullet Evasion Chance
4mRadius
4sBullet Evasion Duration
24%Move Speed
3sSlow Duration
  1. T1+60 Damage
  2. T2-12s Cooldown +30% Evasion
  3. T3Recast within 6s. Increases spirit scaling.
Ability 32.75s

Djinn's Mark

Apply marks of escalating damage

Passive: Your shots apply a Djinn Mark on the target. When the mark expires or is consumed, it deals spirit damage and the target is briefly revealed on the map. Each added mark doubles the current damage. There is a per target Cooldown for applying additional marks

11Base Damage+0.35 per spirit power
2xDamage Per Mark
4Max Marks
2.75sPer Target Cooldown
5sDjinn's Mark Duration
6sReveal Duration
40mProc Max Range

Active: Consume all Djinn Marks to deal their damage now.

  1. T1On Proc: Apply a fading 48% Slow for 0.8s
  2. T2+20 Base Damage and +3s Multiplier Duration
  3. T3-0.75s Cooldown +1 Max Marks Stun Victim for 0.5s on Max Marks
Ultimate140s

Traveler

Teleport to an ally or enemy hero

Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.

2sWait Time
4sInterrupt Cooldown
  1. T1+3m Move Speed and +20% Fire Rate for 12s
  2. T2400 Barrier that scales with Spirit
  3. T3-90s Cooldown

What to level first

Point 1 → 15
Fire Scarabs11115
Dust Devil48910
Djinn's Mark2356
Traveler7121314

unlocks upgrades·The most common path in its most played build · 2,967 matches

In numbers

How it plays

Per-match averages in Phantom+, September 30 to October 15, against the other heroes in the same band.

65%accuracy More than 98% of heroes
38,831souls per matchMore than 80% of heroes
5.4deaths per matchLess than 73% of heroes

Against the other heroes

Accuracy65%avg. 55%
Souls38,831avg. 37,332
Last hits166.5avg. 153.9
Kills6.1avg. 5.7
Damage taken29,409avg. 30,850
Objective damage5,631avg. 6,998
Damage to heroes29,336avg. 30,651
Deaths5.4avg. 5.9
Assists11.7avg. 12.8

By rank

line = 50%
Sentinel and below#40 of 4243.8%
Mystic / Ritualist#40 of 4243.2%
Emissary / Oracle#39 of 4243.0%
Phantom+#39 of 4244.2%

Mastery

+2.6
42.410–4945.250–9945.0100–24945.1250+matches with the hero

Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.

Win rate over time

Phantom+ · last 30 days
40%42%44%46%48%50%52%54%56%58%60%62%64%66%Patch Oct 15before 44.7%Sep 15Sep 25Oct 5Oct 15
Matchups

Who to fear

Win rate in the matches where each hero was on the other team (or the same one), September 30 to October 15. Only pairs with 100+ matches.

Build · 44.5% in 2,967 matches

Minute by minute

When each item of the recommended build is finished, on the median.

Mystic Regeneration
Monster Rounds
Suppressor
Healbane
Headhunter
Recharging Rush
Dispel Magic
Toxic Bullets
Titanic Magazine
Superior Cooldown
Spiritual Overflow
Boundless Spirit
  1. 4′Mystic Regeneration
  2. 4′Monster Rounds
  3. 6′Suppressor
  4. 8′Healbane
  5. 11′Headhunter
  6. 12′Recharging Rush
  7. 17′Dispel Magic
  8. 18′Toxic Bullets
  9. 19′Titanic Magazine
  10. 26′Superior Cooldown
  11. 32′Spiritual Overflow
  12. 35′Boundless Spirit

Soul investment

  • Weapon damage+86%16,800 souls
  • Bonus health+38%4,800 souls
  • Spirit power+5912,000 souls

The core build · 12 items2,967 games, 44.5% won · its items add −0.7 win points

Skill path

The order most players level abilities in, step by step.
Fire Scarabs◆12
Dust Devil◆123
Djinn's Mark◆123
Traveler◆123

Buy order

Early game0 – 12 min
  1. 800Monster Rounds
  2. 800Mystic Regeneration
  3. 1,600Suppressor
  4. 800Headshot Booster
  5. 1,600Healbane
  6. 1,600ImbueCompress Cooldown
  7. 3,200Headhunter↑
Mid game12 – 22 min
  1. 1,600Recharging Rush
  2. 800Extended Magazine
  3. 1,600Mystic Vulnerability
  4. 3,200ActiveDispel Magic
  5. 3,200Toxic Bullets
  6. 1,600Titanic Magazine↑
Late game22+ min
  1. 6,400Ricochet
  2. 6,400Escalating Exposure↑
  3. 3,200Superior Cooldown↑Key

Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.

Situational — depends who you face

  • Disarming Hexagainst Vyper, Viscous, Dynamo

Phantom+, 2026-09-30 to 2026-10-15. Each item measured against players who reached the same minute with the same souls and spent them on something else.

Lore

The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship.<br><br>Mirage is one such bodyguard. Employed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.

Base attributes

Health
730+45 per boon
Health regen
1.5/s
Move speed
7 m/s
Sprint speed
+1.6 m/s
Stamina
3
Melee
50 / 116light / heavy
Spirit power
+1.1per boon

Weapon

Bullet damage
14.8+0.3 per boon
Fire rate
2.72/s
DPS
40.327.1 with reload
Clip
16
Reload
2.6 s
Damage per clip
236.8

Match data from the public deadlock-api.com snapshot · Hero and item art from Valve

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