Abrams
← Heroes · #15 of 42 in Phantom+

Abrams

Charges into close combat

Abrams has the bulk and sustain to lead from the front, often running into the middle of his foes and watching them scatter. If his enemies waste their fire on him, his backline teammates can lay out damage with impunity.

TankBrawlerBull-HeadedComplexity1
Tier
B
Win rate
51.1%
Pick rate
28.2%
Rewards practice
+0.2
Since the patch
+0.5
The kit

Abilities

What each ability does, in the game's own words and numbers. T1, T2 and T3 are the three upgrades you buy with ability points.

Ability 142s

Siphon Life

Drain health from nearby enemies

Drain health from nearby enemies, dealing spirit damage over time and healing for a portion of the damage dealt.

22Damage Per Second+0.6 per spirit power
4sDuration
On Hit
70%Lifesteal
35%Lifesteal vs Non-Heroes
  1. T1-20s Cooldown
  2. T2+2s Duration
  3. T3+2m Radius and +18.0 DPS with improved Spirit scaling
Ability 233s

Shoulder Charge

Charge into the fray, dragging enemies along

Charge forward, pulling enemies you hit. Pushing a hero into a wall applies stun. If you collide with a hero you move faster during your charge.

On Hero Collide
30Damage+1.4 per spirit power
On Wall Hit
0.3sStun Duration
  1. T1Applies +32.0% Slow for 3s
  2. T2On Wall Hit: +0.8s Stun Duration
  3. T3-18s Cooldown On Hero Collide: +1.5 Weapon Damage for 6s
Ability 3Passive

Infernal Resilience

Regenerate some of the damage you receive

Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.

Passive
13%Damage Regenerated
20sRegeneration Time
1Health Regen
  1. T1+200 Max Health
  2. T2+18% Melee Lifesteal
  3. T3+20% Debuff Resist and +9% Damage Regenerated
Ultimate215s

Seismic Impact

Smash into enemies from above, stunning them

Leap high into the air before crashing into the ground, dealing spirit damage and applying stun.

100Damage+2.325 per spirit power
On Hit
1.6sStun Duration
  1. T1-30s Cooldown
  2. T2+0.8s Stun Duration
  3. T3On cast, become Unstoppable for 5s and +6m Impact Radius

What to level first

Point 1 → 15
Siphon Life41415
Shoulder Charge2357
Infernal Resilience181213
Seismic Impact691011

unlocks upgrades·The most common path in its most played build · 9,256 matches

In numbers

How it plays

Per-match averages in Phantom+, September 30 to October 15, against the other heroes in the same band.

41,140damage taken per matchMore than 93% of heroes
35,902souls per matchLess than 88% of heroes
26,303damage to heroes per matchLess than 85% of heroes

Against the other heroes

Damage taken41,140avg. 30,844
Deaths6.4avg. 5.9
Assists13.3avg. 12.8
Accuracy56%avg. 55%
Objective damage6,467avg. 6,995
Kills5.8avg. 5.7
Last hits139.0avg. 153.9
Damage to heroes26,303avg. 30,641
Souls35,902avg. 37,336

By rank

line = 50%
Sentinel and below#14 of 4251.1%
Mystic / Ritualist#13 of 4251.1%
Emissary / Oracle#12 of 4251.3%
Phantom+#15 of 4251.1%

Mastery

+0.2
50.710–4952.150–9950.4100–24951.0250+matches with the hero

Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.

Win rate over time

Phantom+ · last 30 days
44%46%48%50%52%54%56%Patch Oct 15before 51.2%Sep 15Sep 25Oct 5Oct 15
Matchups

Who to fear

Win rate in the matches where each hero was on the other team (or the same one), September 30 to October 15. Only pairs with 100+ matches.

Build · 51.4% in 9,256 matches

Minute by minute

When each item of the recommended build is finished, on the median.

Close Quarters
Stalker
Bullet Resist Shredder
Warp Stone
Hunter's Aura
Lifestrike
Superior Duration
Point Blank
Spirit Resilience
Berserker
Crushing Fists
Colossus
  1. 4′Close Quarters
  2. 8′Stalker
  3. 11′Bullet Resist Shredder
  4. 15′Warp Stone
  5. 17′Hunter's Aura
  6. 17′Lifestrike
  7. 22′Superior Duration
  8. 23′Point Blank
  9. 25′Spirit Resilience
  10. 27′Berserker
  11. 30′Crushing Fists
  12. 32′Colossus

Soul investment

  • Weapon damage+86%18,400 souls
  • Bonus health+54%16,000 souls
  • Spirit power+384,800 souls

The core build · 12 items9,256 games, 51.4% won · its items add +0.1 win points

Skill path

The order most players level abilities in, step by step.
Siphon Life◆12
Shoulder Charge◆123
Infernal Resilience◆123
Seismic Impact◆123

Buy order

Early game0 – 12 min
  1. 800Monster Rounds
  2. 800Close Quarters
  3. 800Melee Lifesteal
  4. 1,600Melee Charge
  5. 1,600Stalker
  6. 1,600Bullet Resist Shredder
Mid game12 – 22 min
  1. 3,200ActiveWarp Stone
  2. 3,200Lifestrike↑
  3. 3,200Hunter's Aura
  4. 1,600ImbueDuration Extender
Late game22+ min
  1. 3,200Superior Duration↑Key
  2. 3,200Point Blank↑
  3. 6,400ActivePhantom Strike
  4. 3,200Spirit Resilience
  5. 3,200BerserkerKey
  6. 6,400Crushing Fists↑

Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.

Situational — depends who you face

  • Metal Skinagainst Vyper, Haze, Silver
  • Rebuttalagainst Billy, Baba, Deadman Danny
  • Counterspellagainst Lash, Pocket, Grey Talon

Phantom+, 2026-09-30 to 2026-10-15. Each item measured against players who reached the same minute with the same souls and spent them on something else.

Lore

Hard hitting, hard headed, and hard drinking; Detective Abrams has been a fixture on the New York investigating scene for years. From stolen art, to missing persons, to ritual murders; Abrams didn't just take any case that came across his desk... he solved them.<br><br>But his days of following cheating spouses came to an end the day he opened his office door and found The Tome sitting on his desk.<br><br>No instruction was left for him save for a brief note scrawled in onyx blood that read "Don't let them have it". Abrams hasn't figured where the thing came from; but seeing as his home has been broken into, his office tossed on 3 different occasions, and his car firebombed he has a vested interest in figuring out what the hell is going on.

Base attributes

Health
800+49 per boon
Health regen
1.5/s
Move speed
6.4 m/s
Sprint speed
+1.6 m/s
Stamina
3
Melee
50 / 116light / heavy
Spirit power
+1.1per boon

Weapon

Bullet damage
3.6 ×9+0.1 per boon
Fire rate
1.59/s
DPS
51.446.5 with reload
Clip
9
Reload
0.35 s
Damage per clip
291.6

Match data from the public deadlock-api.com snapshot · Hero and item art from Valve

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