Deadman Danny
← Heroes · #42 of 42 in Phantom+

Deadman Danny

RecklessHigh-flyingExplosiveComplexity2
Tier
D
Win rate
30.8%
Pick rate
8.4%
The kit

Abilities

What each ability does, in the game's own words and numbers. T1, T2 and T3 are the three upgrades you buy with ability points.

The game has no clip for this ability
Ability 125s

Strix Salvo

Launch a salvo of spirit missiles that lodge into the ground along a line. The missiles explode after a delay or upon detecting an enemy, dealing spirit damage and marking the target. Shooting a marked enemy with a charged shot consumes a mark to deal bonus spirit damage and apply a fading slow. Hold and drag to select the angle.

27Damage+0.74 per spirit power
45Marked Damage+1.1 per spirit power
40%Fading Slow
10.0sMark Duration
1.5sSlow Duration
6.0sExplode Delay
  1. T1-12s Cooldown
  2. T2+30 Damage +45 Marked Damage
  3. T3+2 Missiles, Longer Range, and Improved Spirit Scaling
The game has no clip for this ability
Ability 221.0s

Chimera Mk1

Hold Jump / mantle to fly, building up heat. When max heat is reached, your jetpack will begin to overheat. Overheating: After a short delay, dive to the ground. Upon impact, create an explosion that deals damage and launches you and nearby enemies. If no hero is hit, you stun yourself. Press Ability 2 to dive early. Cooling Down: After overheating, the jetpack cannot be used until it fully cools down. Slows affect you while airborne. You always explode on death.

21.0sCooldown
70Explosion Damage+1.5 per spirit power
70Explosion Damage
1.3sSelf Stun
10% Max HealthSelf Damage
  1. T1Heat vents faster while grounded
  2. T2On Hero Hit: Heal and take no self damage
  3. T3On Hero Hit: -50% Cooldown and +120 Spirit Damage
The game has no clip for this ability
Ability 322.0s

Jettison Fuel

Spray fuel dealing weapon damage over time and shredding bullet resist, building up to a huge backblast that deals spirit damage and knocks you backwards. Vents the jetpack when dealing damage.

30Damage Per Second
35Burst Damage+0.95 per spirit power
-15%Bullet Resist
7.0sDebuff Duration
  1. T1-8s Cooldown
  2. T2+60 Burst Damage On Backblast Hit: +18% Fire Rate for 7s
  3. T3-10% Bullet Resist Shred On Backblast Hit: Apply a Mark
The game has no clip for this ability
Ultimate135s

Close The Deal

Grab an enemy and give them a hands-on demonstration, flying high into the air before crashing back to the ground. You and the participant take spirit damage over time while falling and spirit damage upon impact. Damage is increased to enemies under 50% health.

70Damage+1 per spirit power
3/ meterFalling Damage+0.09 per spirit power
0.5sStun Duration
25%Self Damage
75%Bonus Damage
  1. T1+90 Damage
  2. T2-35s Cooldown
  3. T3+0.5s Stun +8.0 Damage / Meter

What to level first

Point 1 → 15
Strix Salvo45914
Chimera Mk136810
Jettison Fuel12
Close The Deal7111213

unlocks upgrades·The most common path in its most played build · 1,289 matches

In numbers

How it plays

Per-match averages in Phantom+, September 30 to October 15, against the other heroes in the same band.

7.5deaths per matchMore than 100% of heroes
31,113souls per matchLess than 100% of heroes
2,102objective damage per matchLess than 100% of heroes

Against the other heroes

Deaths7.5avg. 5.9
Accuracy57%avg. 55%
Damage taken24,729avg. 30,843
Kills4.0avg. 5.7
Assists10.4avg. 12.8
Damage to heroes25,600avg. 30,636
Last hits113.0avg. 154.0
Souls31,113avg. 37,344
Objective damage2,102avg. 6,995

By rank

line = 50%
Sentinel and below#42 of 4235.1%
Mystic / Ritualist#42 of 4234.0%
Emissary / Oracle#42 of 4234.0%
Phantom+#42 of 4230.8%

Win rate over time

Phantom+ · last 30 days
26%28%30%32%34%36%38%40%42%44%46%48%50%Patch Oct 15before 28.3%Oct 13Oct 14Oct 14Oct 15
Matchups

Who to fear

Win rate in the matches where each hero was on the other team (or the same one), September 30 to October 15. Only pairs with 100+ matches.

Build · 24.1% in 1,289 matches

Minute by minute

When each item of the recommended build is finished, on the median.

Opening Rounds
Mystic Shot
Cold Front
Express Shot
Reactive Barrier
Fortitude
Toxic Bullets
Tankbuster
Greater Expansion
Stamina Mastery
Superior Cooldown
Boundless Spirit
  1. 5′Opening Rounds
  2. 10′Mystic Shot
  3. 12′Cold Front
  4. 13′Express Shot
  5. 13′Reactive Barrier
  6. 16′Fortitude
  7. 21′Toxic Bullets
  8. 22′Tankbuster
  9. 22′Greater Expansion
  10. 22′Stamina Mastery
  11. 26′Superior Cooldown
  12. 28′Boundless Spirit

Soul investment

  • Weapon damage+62%9,600 souls
  • Bonus health+46%8,000 souls
  • Spirit power+6617,600 souls

The core build · 12 items1,289 games, 24.1% won · its items add −0.2 win points

Skill path

The order most players level abilities in, step by step.
Strix Salvo◆123
Chimera Mk1◆123
Jettison Fuel◆1
Close The Deal◆123

Buy order

Early game0 – 12 min
  1. 800High-Velocity Rounds
  2. 1,600Opening Rounds↑
  3. 800Extra Spirit
  4. 800ActiveGrit
  5. 800Extra Health
  6. 1,600Mystic Shot
Mid game12 – 22 min
  1. 800ImbueMystic Expansion
  2. 1,600ActiveCold Front
  3. 3,200Express Shot↑
  4. 1,600Reactive Barrier↑
  5. 1,600Improved Spirit↑
  6. 800Mystic Burst
  7. 3,200Fortitude↑Key
  8. 800Extra Stamina
  9. 3,200Toxic BulletsKey
Late game22+ min
  1. 3,200Stamina Mastery↑Key
  2. 3,200Greater Expansion↑
  3. 3,200Tankbuster↑
  4. 1,600ImbueCompress Cooldown
  5. 3,200Superior Cooldown↑Key
  6. 6,400Boundless Spirit↑

Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.

Situational — depends who you face

  • Dispel Magicagainst Infernus, Paige, Shiv
  • Counterspellagainst Lash, Paradox, Drifter

Phantom+, 2026-09-30 to 2026-10-15. Each item measured against players who reached the same minute with the same souls and spent them on something else.

Lore

"Ladies and Gentlemen, I'm going to tell you a shocking secret: at Fairfax Industries we know nothing about safety. Now let me tell you something even MORE shocking... that's a good thing! Now in my tenure here I have been shot, stabbed, impaled, defenestrated, blown up, atomized, and decapitated-not once. not twice. not thrice. but quice. That's right, my head has been cut off enough times that I had to use a made up word to quantify it.<br><br>But I put myself through figurative and sometimes literal hell because it's not enough to THINK about how things go wrong, we need to KNOW how things go wrong.<br><br>Now the demonstration you are about to witness is extremely dangerous. So sit back. Put on your safety googles. And bear witness to the miracle of flight courtesy of Fairfax Industries, and the Chimera Mark 1."<br><br><span class="italics">- This transcription of Danny's opening remarks at The Military Technology Expo has been provided by Fairfax Industries</span>

Base attributes

Health
730+39 per boon
Health regen
3.25/s
Move speed
6.4 m/s
Sprint speed
+1.6 m/s
Stamina
3
Melee
50 / 116light / heavy
Spirit power
+1.1per boon

Weapon

Bullet damage
15+0.42 per boon
Fire rate
4/s
DPS
6030.2 with reload
Clip
14
Reload
3.2 s
Damage per clip
210

Match data from the public deadlock-api.com snapshot · Hero and item art from Valve

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