Vyper
← Heroes · #8 of 42 in Phantom+

Vyper

Slither in and assassinate enemies

With a powerful weapon (and deadly venom to match), Vyper can slither into the back of teams and assassinate high-priority targets in a storm of bullets.

GunnerSlipperyRat-a-TatComplexity1
Tier
A
Win rate
52.8%
Pick rate
15.0%
Rewards practice
+4.4
Since the patch
+0.4
The kit

Abilities

What each ability does, in the game's own words and numbers. T1, T2 and T3 are the three upgrades you buy with ability points.

Ability 110s2 charges

Screwjab Dagger

Throw a slowing dagger

Throw a dagger, dealing spirit damage and applying slow. Every subsequent dagger against the same target stacks in spirit damage and slow.

50Damage
On Hit
28%Move Speed
On Stack
25Damage per Stack
12%Move Speed per Stack
10sStack Duration
3Max Stacks
  1. T1+1 Charges
  2. T2On Hit: -8% Bullet Resist and -6% Bullet Resist per Stack
  3. T3+2 Max Stacks -2s Charge Delay On Hit: Refund 55% Charge Cooldown
Ability 228s

Lethal Venom

Inject your enemies with a deadly venom

Inject a target with lethal venom. After a delay the venom triggers, dealing Spirit Damage. The damage is increased by the target's missing health. Lethal Venom will ignore Petrify's damage block.

20Minimum Venom Damage+0.651 per spirit power
140Max Venom Damage+2.79 per spirit power
30%Health for Max Damage
3sVenom Buildup Duration
  1. T1+31.5 Max Venom Damage
  2. T2-40% Incoming Healing and -12s Cooldown
  3. T3Bullets also build up Lethal Venom
Ability 3

Slither

Increase the agility of your Slide

You have increased Slide Distance, can Slide up hills, and can turn faster while Sliding.

15%Slide Distance
  1. T1+20% Slide Distance
  2. T2+2 Stamina
  3. T3On Slide: Gain 180 barrier for 4s
Ultimate115s

Petrifying Bola

Toss a petrifying bola

Throw an explosive bola. On exploding, the bola Slows and Damages all enemies in the area. Direct hits deal Additional Damage and Petrify instead. Petrified units block all damage, but cannot take actions.

2.2sPetrify Duration
50Damage
180Petrify Damage
40%Move Speed
1.5sSlow Duration
  1. T1+49.5 Petrify Damage
  2. T2-20s Cooldown
  3. T3+1.0s Petrify Duration. Petrifies all enemies in the area.

What to level first

Point 1 → 15
Screwjab Dagger131415
Lethal Venom3459
Slither1268
Petrifying Bola7101112

unlocks upgrades·The most common path in its most played build · 6,254 matches

In numbers

How it plays

Per-match averages in Phantom+, September 30 to October 15, against the other heroes in the same band.

9.4assists per matchLess than 100% of heroes
15,657objective damage per matchMore than 98% of heroes
40%accuracy Less than 98% of heroes

Against the other heroes

Objective damage15,657avg. 6,995
Kills7.6avg. 5.7
Souls39,537avg. 37,344
Last hits180.1avg. 154.0
Deaths5.9avg. 5.9
Damage to heroes30,659avg. 30,636
Damage taken25,775avg. 30,843
Accuracy40%avg. 55%
Assists9.4avg. 12.8

By rank

line = 50%
Sentinel and below#16 of 4249.9%
Mystic / Ritualist#13 of 4251.1%
Emissary / Oracle#15 of 4250.8%
Phantom+#8 of 4252.8%

Mastery

+4.4
49.010–4955.150–9952.8100–24953.4250+matches with the hero

Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.

Win rate over time

Phantom+ · last 30 days
44%46%48%50%52%54%56%58%60%Patch Oct 15before 53.0%Sep 15Sep 25Oct 5Oct 15
Matchups

Who to fear

Win rate in the matches where each hero was on the other team (or the same one), September 30 to October 15. Only pairs with 100+ matches.

Build · 53.0% in 6,254 matches

Minute by minute

When each item of the recommended build is finished, on the median.

Improved Spirit
Tesla Bullets
Split Shot
Swift Striker
Battle Vest
Bullet Resist Shredder
Burst Fire
Stamina Mastery
Point Blank
Mercurial Magnum
Spirit Resilience
Unstoppable
  1. 9′Improved Spirit
  2. 11′Tesla Bullets
  3. 12′Split Shot
  4. 12′Swift Striker
  5. 12′Battle Vest
  6. 12′Bullet Resist Shredder
  7. 13′Burst Fire
  8. 17′Stamina Mastery
  9. 20′Point Blank
  10. 21′Mercurial Magnum
  11. 25′Spirit Resilience
  12. 29′Unstoppable

Soul investment

  • Weapon damage+74%12,800 souls
  • Bonus health+50%14,400 souls
  • Spirit power+529,600 souls

The core build · 12 items6,254 games, 53.0% won · its items add −0.5 win points

Skill path

The order most players level abilities in, step by step.
Screwjab Dagger◆12
Lethal Venom◆123
Slither◆123
Petrifying Bola◆123

Buy order

Early game0 – 12 min
  1. 800Extra Spirit
  2. 800Close Quarters
  3. 800ActiveGrit
  4. 800Rapid Rounds
  5. 1,600Improved Spirit↑
  6. 3,200Tesla Bullets
Mid game12 – 22 min
  1. 1,600Spirit Shielding↑
  2. 1,600Bullet Resist Shredder
  3. 1,600ActiveSplit Shot
  4. 1,600Swift Striker↑
  5. 3,200Burst Fire↑
  6. 1,600ImbueQuicksilver Reload
  7. 800Extra Stamina
  8. 3,200Stamina Mastery↑
  9. 3,200Point Blank↑Key
  10. 6,400ImbueMercurial Magnum↑
Late game22+ min
  1. 3,200Spirit ResilienceKey
  2. 1,600Debuff Reducer
  3. 6,400ActiveUnstoppable↑

Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.

Situational — depends who you face

  • Dispel Magicagainst Infernus, Mirage, Shiv
  • Slowing Hexagainst Apollo, Vindicta, Celeste

Phantom+, 2026-09-30 to 2026-10-15. Each item measured against players who reached the same minute with the same souls and spent them on something else.

Lore

When it comes to breaking the law, not getting caught is a pretty important part of the job. Vyper never got that memo. Luckily for her, if there's one thing she's better at than being arrested, it's escaping out of jail.<br><br>Having done time in every major prison in the tri-state area, Vyper has built an impressive network of street level lowlifes that owe her one. She's also built an impressive network of street level lowlifes that want her dead, but she tries to focus on the positive.

Base attributes

Health
780+35 per boon
Health regen
2/s
Move speed
6.9 m/s
Sprint speed
+1.6 m/s
Stamina
4
Melee
50 / 116light / heavy
Spirit power
+1.1per boon

Weapon

Bullet damage
6.58+0.178 per boon
Fire rate
14.29/s
DPS
9444.7 with reload
Clip
24
Reload
1.6 s
Damage per clip
157.9

Match data from the public deadlock-api.com snapshot · Hero and item art from Valve

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