Wraith
← Heroes · #5 of 42 in Phantom+

Wraith

Melts isolated targets

Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.

DuelistIsolatorTelekineticComplexity1
Tier
S
Win rate
53.1%
Pick rate
47.0%
Rewards practice
+0.0
Since the patch
+2.4
The kit

Abilities

What each ability does, in the game's own words and numbers. T1, T2 and T3 are the three upgrades you buy with ability points.

Ability 10.6s2 charges

Card Trick

Throw homing cards

Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending on its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card

45Damage+0.55 per spirit power

Each suit provides a different bonus. Jokers count as all suits.

Spade
60%Bonus Damage
Diamond
-7.0%Bullet and Spirit Resist Reduction
Club
24%Move Speed
Heart
60Heal
  1. T1+2 Charges
  2. T2+40 Damage and increased Spirit Scaling
  3. T3All suits are improved and higher chance for Jokers
Ability 246s

Project Mind

Teleport to the targeted location

Teleport to the targeted location.

Barrier
25mCast Range
  1. T1+15m Cast Range
  2. T2300 Barrier for 5s. Barrier scales with Spirit Power.
  3. T3-32s Cooldown
Ability 345s

Full Auto

Boost your fire rate

Temporarily boost your fire rate and deal bonus spirit damage

20%Fire Rate
2Spirit Damage Per Bullet
  1. T1-20s Cooldown
  2. T2+10% Fire Rate and +3s Duration
  3. T3Unlimited Ammo and Increased Scaling on Spirit Damage Per Bullet
Ultimate150s

Telekinesis

Lift an enemy, interrupting and silencing them

Lift an enemy hero into the air and then slam them towards the target location.

100Damage+1 per spirit power
13mThrow Range
1.25sChannel Duration

Slamming the target into the ground deals spirit damage, applying slow and prevents Stamina and movement-based items and abilities

2.25sDuration
32%Move Speed
  1. T1+100 Damage
  2. T2-45s Cooldown
  3. T3+1.5s Debuff Duration and +6m Throw and Cast Range

What to level first

Point 1 → 15
Card Trick125
Project Mind4101213
Full Auto38911
Telekinesis671415

unlocks upgrades·The most common path in its most played build · 19,515 matches

In numbers

How it plays

Per-match averages in Phantom+, September 30 to October 15, against the other heroes in the same band.

41,648souls per matchMore than 100% of heroes
15,949objective damage per matchMore than 100% of heroes
4.8deaths per matchLess than 98% of heroes

Against the other heroes

Souls41,648avg. 37,344
Objective damage15,949avg. 6,995
Last hits211.0avg. 154.0
Kills6.9avg. 5.7
Damage to heroes32,882avg. 30,636
Accuracy54%avg. 55%
Damage taken26,246avg. 30,843
Deaths4.8avg. 5.9
Assists9.7avg. 12.8

By rank

line = 50%
Sentinel and below#10 of 4251.6%
Mystic / Ritualist#10 of 4252.5%
Emissary / Oracle#8 of 4253.4%
Phantom+#5 of 4253.1%

Mastery

+0.0
52.910–4953.150–9952.9100–24952.9250+matches with the hero

Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.

Win rate over time

Phantom+ · last 30 days
46%48%50%52%54%56%58%Patch Oct 15before 52.0%Sep 15Sep 25Oct 5Oct 15
Matchups

Who to fear

Win rate in the matches where each hero was on the other team (or the same one), September 30 to October 15. Only pairs with 100+ matches.

Build · 52.9% in 19,515 matches

Minute by minute

When each item of the recommended build is finished, on the median.

Monster Rounds
Swift Striker
Surge of Power
Enduring Speed
Dispel Magic
Healing Booster
Ricochet
Capacitor
Mercurial Magnum
Spirit Shredder
Split Shot
Spiritual Overflow
  1. 4′Monster Rounds
  2. 12′Swift Striker
  3. 14′Surge of Power
  4. 15′Enduring Speed
  5. 16′Dispel Magic
  6. 16′Healing Booster
  7. 21′Ricochet
  8. 21′Capacitor
  9. 22′Mercurial Magnum
  10. 23′Spirit Shredder
  11. 23′Split Shot
  12. 28′Spiritual Overflow

Soul investment

  • Weapon damage+100%24,800 souls
  • Bonus health+42%6,400 souls
  • Spirit power+529,600 souls

The core build · 12 items19,515 games, 52.9% won · its items add −0.3 win points

Skill path

The order most players level abilities in, step by step.
Card Trick◆12
Project Mind◆123
Full Auto◆123
Telekinesis◆123

Buy order

Early game0 – 12 min
  1. 800Monster Rounds
  2. 800Extra Regen
  3. 1,600ImbueQuicksilver Reload
  4. 800Rapid Rounds
  5. 800Extra Spirit
  6. 3,200Tesla Bullets
Mid game12 – 22 min
  1. 1,600Recharging Rush
  2. 1,600Swift Striker↑
  3. 800Sprint Boots
  4. 3,200ImbueSurge of Power↑
  5. 1,600Enduring Speed↑Key
  6. 1,600Healing Booster↑
  7. 3,200ActiveDispel MagicKey
  8. 6,400ActiveCapacitor↑
  9. 6,400Ricochet
Late game22+ min
  1. 6,400ImbueMercurial Magnum↑
  2. 1,600ActiveSplit Shot
  3. 1,600Spirit Lifesteal
  4. 6,400Spiritual Overflow↑Key

Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.

Situational — depends who you face

  • Counterspellagainst Lash, Pocket, Rem
  • Metal Skinagainst Vyper, Haze, Billy
  • Toxic Bulletsagainst Deadman Danny, Solomon, Baba
  • Healbaneagainst Victor, Solomon, Celeste
  • Plated Armoragainst Vyper, Haze, Infernus
  • Escalating Exposureagainst Deadman Danny, Solomon, Rat King

Phantom+, 2026-09-30 to 2026-10-15. Each item measured against players who reached the same minute with the same souls and spent them on something else.

Lore

The cornerstone of the New York gambling scene, Wraith's organization is about as open a secret as it comes. However, thanks to a non-trivial amount of bribes, shakedowns, and blackmail, Wraith knows that she's above the law.

Base attributes

Health
730+35 per boon
Health regen
2/s
Move speed
7.2 m/s
Sprint speed
+1.6 m/s
Stamina
3
Melee
50 / 116light / heavy
Spirit power
+1.1per boon

Weapon

Bullet damage
5.64+0.14 per boon
Fire rate
10.58/s
DPS
59.736.7 with reload
Clip
52
Reload
2.82 s
Damage per clip
293.3

Match data from the public deadlock-api.com snapshot · Hero and item art from Valve

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