Holliday
← Heroes · #12 of 42 in Phantom+

Holliday

Bounces about dispensing trick shots

Holliday depends on her skills as a crack shot, shooting things she's bounced into the air. With good aim she can lay out heavy damage. Her movement skills let her isolate her enemies or beat a hasty retreat.

CrackshotExplosiveApprehenderComplexity3
Tier
A
Win rate
51.8%
Pick rate
26.7%
Rewards practice
+3.2
Since the patch
+2.3
The kit

Abilities

What each ability does, in the game's own words and numbers. T1, T2 and T3 are the three upgrades you buy with ability points.

Ability 128s2 charges

Powder Keg

Throw a barrel that explodes when shot

Throw a barrel that explodes after a delay, dealing spirit damage, setting enemies on fire and applying knockup. The barrel can be detonated early by being shot, melee'd, or detonated by another barrel. The burn stacks, so overlapping barrels burn for their combined damage. Can be Alt-Cast to place the barrel in front of Holliday.

40Impact Damage+0.525 per spirit power
13.3333Damage Per Second+0.175 per spirit power
0.4sDuration
3sBurn Duration
0.1sArm Time
  1. T1-10s Cooldown
  2. T2+1 Charges
  3. T3+40 Impact Damage +13.3333 Burn Damage per Second -5s Charge Time Improved Spirit Scaling
Ability 241s

Bounce Pad

Send yourself and others flying

Drop a bounce pad in the world that launches any hero. You explode on landing, dealing Damage to any nearby enemies. The explosion can only occur once per person per Bounce Pad.

60Stomp Damage+0.372 per spirit power
9mRadius
100%Air Control
  1. T1-10s Cooldown
  2. T2You and allies gain a +4m/s move speed bonus for 4s on landing
  3. T3+0.7s Stomp Stun
Ability 320s

Crackshot

Deal bonus damage with headshots

Headshots deal bonus Damage and applies a Fading Move Speed penalty. This effect can only occur when off cooldown. Cooldown is reduced by 50% on NPC hits. Crackshot ignores range damage fall-off and does not apply to objectives.

55Damage
40%Fading Move Speed
2sDebuff Duration
  1. T1-20% Fading Move Speed
  2. T2+49.5 Damage and -6% Bullet Resist for 5s
  3. T3-6s Cooldown on Hero Headshots. -3s on NPC Headshots
Ultimate130s

Spirit Lasso

Grab an enemy and drag them behind you

Throw out your lasso, dealing spirit damage, pulling, and applying stun. Using a Bounce Pad extends the duration of Spirit Lasso.

2.25sDuration
20mCast Range
80Damage
1.25sExtended Duration from Bounce Pad
  1. T1+80 Damage
  2. T2+0.75s Duration
  3. T3-40s Cooldown

What to level first

Point 1 → 15
Powder Keg1257
Bounce Pad481213
Crackshot31415
Spirit Lasso691011

unlocks upgrades·The most common path in its most played build · 5,711 matches

In numbers

How it plays

Per-match averages in Phantom+, September 30 to October 15, against the other heroes in the same band.

64%accuracy More than 95% of heroes
4,396objective damage per matchLess than 93% of heroes
131.0last hits per matchLess than 85% of heroes

Against the other heroes

Accuracy64%avg. 55%
Assists14.6avg. 12.8
Kills6.6avg. 5.7
Damage to heroes31,724avg. 30,641
Souls36,999avg. 37,336
Damage taken28,557avg. 30,844
Deaths5.6avg. 5.9
Last hits131.0avg. 153.9
Objective damage4,396avg. 6,995

By rank

line = 50%
Sentinel and below#21 of 4248.7%
Mystic / Ritualist#21 of 4249.2%
Emissary / Oracle#18 of 4249.9%
Phantom+#12 of 4251.8%

Mastery

+3.2
50.410–4950.750–9952.1100–24953.6250+matches with the hero

Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.

Win rate over time

Phantom+ · last 30 days
42%44%46%48%50%52%54%56%Patch Oct 15before 50.7%Sep 15Sep 25Oct 5Oct 15
Matchups

Who to fear

Win rate in the matches where each hero was on the other team (or the same one), September 30 to October 15. Only pairs with 100+ matches.

Build · 55.0% in 5,711 matches

Minute by minute

When each item of the recommended build is finished, on the median.

Trophy Collector
Recharging Rush
Mystic Shot
Headhunter
Stamina Mastery
Dispel Magic
Spirit Snatch
Tankbuster
Superior Duration
Superior Cooldown
Escalating Exposure
Spirit Burn
  1. 9′Trophy Collector
  2. 13′Recharging Rush
  3. 13′Mystic Shot
  4. 15′Headhunter
  5. 19′Stamina Mastery
  6. 19′Dispel Magic
  7. 19′Spirit Snatch
  8. 23′Tankbuster
  9. 25′Superior Duration
  10. 27′Superior Cooldown
  11. 30′Escalating Exposure
  12. 31′Spirit Burn

Soul investment

  • Weapon damage+54%6,400 souls
  • Bonus health+46%8,000 souls
  • Spirit power+7525,600 souls

The core build · 12 items5,711 games, 55.0% won · its items add −0.4 win points

Skill path

The order most players level abilities in, step by step.
Powder Keg◆123
Bounce Pad◆123
Crackshot◆12
Spirit Lasso◆123

Buy order

Early game0 – 12 min
  1. 800Headshot Booster
  2. 800Extra Charge
  3. 800Extra Spirit
  4. 800Spirit Strike
  5. 1,600Improved Spirit↑
  6. 800Sprint Boots
  7. 3,200Rapid Recharge↑
  8. 1,600Trophy Collector↑
  9. 800Mystic Burst
Mid game12 – 22 min
  1. 1,600Mystic Shot
  2. 1,600Recharging Rush
  3. 800Extra Stamina
  4. 3,200Headhunter↑
  5. 3,200Stamina Mastery↑
  6. 3,200Spirit Snatch↑
  7. 3,200ActiveDispel Magic
Late game22+ min
  1. 1,600ImbueDuration Extender
  2. 3,200Tankbuster↑
  3. 3,200Superior Duration↑Key
  4. 6,400Boundless Spirit↑
  5. 6,400Spirit BurnKey

Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.

Situational — depends who you face

  • Knockdownagainst Vindicta, Seven, Grey Talon
  • Divine Barrieragainst Pocket, Mirage, Solomon
  • Suppressoragainst Vyper, Mirage, Wraith

Phantom+, 2026-09-30 to 2026-10-15. Each item measured against players who reached the same minute with the same souls and spent them on something else.

Lore

There are people who spent their whole lives dreaming about moving to New York. Holliday isn't one of those people. Content with being a Sheriff in a small town, Holliday enjoyed a career where the only time she had to use her gun was when trick shooting at the county fair...then the murders started.<br><br>Grisly and inhumane; the bodies were found with their ribcages ripped open... their innards picked apart as if by birds. Holliday tracked down the killer, a travelling folk musician that the media dubbed "The Troubadour", but when she confronted him he exploded into a murder of crows and flew away.<br><br>That was 6 months ago, and while the murders in central Illinois have stopped, Holliday's investigation has not. She believes that The Troubadour is travelling to New York, and when she finds him she's going to kill that evil son of a bitch.

Base attributes

Health
780+43 per boon
Health regen
2/s
Move speed
8.2 m/s
Sprint speed
+1.6 m/s
Stamina
2
Melee
50 / 116light / heavy
Spirit power
+1.1per boon

Weapon

Bullet damage
19.7+1.144 per boon
Fire rate
2.12/s
DPS
41.725.5 with reload
Clip
10
Reload
2.75 s
Damage per clip
197

Match data from the public deadlock-api.com snapshot · Hero and item art from Valve

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