8,277 matches · 2026-09-16 to 2026-09-21 · Measured since 09-16-2026 Update
#4 of 38 Falling
52.5%Win rate
35.8%Pick rate
−1.7Skill gap
−1.1Since the patch

Soul investment

  • Weapon damage+18%3,200 souls
  • Bonus health+54%16,000 souls
  • Spirit power+10028,800 souls

The core build · 12 items3,630 games, 51.6% won · −0.9 vs this hero's 52.5%

Skill path

The order most players level abilities in, step by step.
Power Surge123
Static Charge12
Lightning Ball123
Storm Cloud123

Buy order

Early game0 – 12 min
  1. 800Monster RoundsMonster Rounds
  2. 800Extra StaminaExtra Stamina
  3. 1,600SuppressorSuppressor
  4. 1,600Arcane SurgeArcane Surge
  5. 1,600Enchanter's EmblemEnchanter's Emblem
  6. 3,200Cultist SacrificeCultist Sacrifice
  7. 800Extra SpiritExtra Spirit
Mid game12 – 22 min
  1. 1,600HealbaneHealbane
  2. 1,600Mystic VulnerabilityMystic Vulnerability
  3. 1,600Improved SpiritImproved Spirit
  4. 1,600Spirit LifestealSpirit Lifesteal
  5. 1,600Duration ExtenderDuration Extender
  6. 800Mystic ExpansionMystic Expansion
  7. 3,200Superior DurationKeySuperior Duration
  8. 6,400Escalating ExposureEscalating Exposure
Late game22+ min
  1. 1,600Debuff ReducerDebuff Reducer
  2. 6,400UnstoppableUnstoppable
  3. 3,200Greater ExpansionKeyGreater Expansion
  4. 6,400InfuserInfuser
  5. 6,400Boundless SpiritKeyBoundless Spirit
  6. 6,400RefresherRefresher

Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.

Situational — depends who you face

  • Dispel Magicagainst Infernus, Mirage, Shiv
  • Metal Skinagainst Haze, Vyper, Vindicta
  • Debuff Reduceragainst McGinnis, Paradox, Mina

The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.

Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.

What practice buys

Win rate goes from 52.5% with 10+ games on this hero to 51.5% with 250+.

  1. 52.5%10+ games1,401
  2. 52.3%50+ games1,845
  3. 53.5%100+ games2,031
  4. 51.5%250+ games2,189

Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.

Match data from the public deadlock-api.com snapshot · Hero and item art from Valve

© 2026 Vestigo