8,277 matches · 2026-09-16 to 2026-09-21 · Measured since 09-16-2026 Update
#34 of 38 Falling
47.9%Win rate
17.9%Pick rate
+1.9Skill gap
−6.2Since the patch

Soul investment

  • Weapon damage+74%13,600 souls
  • Bonus health+46%10,400 souls
  • Spirit power+456,400 souls

The core build · 12 items5,127 games, 50.1% won · +2.2 vs this hero's 47.9%Blended

Skill path

The order most players level abilities in, step by step.
Alchemical Flask123
Willpower123
Binding Word123
Last Stand12

Buy order

Early game0 – 12 min
  1. 800Extra RegenExtra Regen
  2. 800High-Velocity RoundsHigh-Velocity Rounds
  3. 1,600Opening RoundsOpening Rounds
  4. 800Monster RoundsMonster Rounds
  5. 800Extended MagazineExtended Magazine
  6. 800Rapid RoundsRapid Rounds
  7. 1,600Titanic MagazineTitanic Magazine
  8. 1,600Swift StrikerSwift Striker
  9. 1,600Quicksilver ReloadQuicksilver Reload
  10. 1,600Battle VestKeyBattle Vest
  11. 800Sprint BootsSprint Boots
Mid game12 – 22 min
  1. 3,200Veil WalkerVeil Walker
  2. 1,600Enduring SpeedEnduring Speed
  3. 1,600FleetfootFleetfoot
  4. 6,400Mercurial MagnumMercurial Magnum
Late game22+ min
  1. 1,600Spirit LifestealSpirit Lifesteal
  2. 3,200Spirit ResilienceKeySpirit Resilience
  3. 6,400Spiritual OverflowSpiritual Overflow

Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.

Situational — depends who you face

  • Dispel Magicagainst Infernus, Mirage, Shiv
  • Unstoppableagainst Dynamo, The Doorman, Abrams
  • Metal Skinagainst Vyper, Haze, Silver
  • Counterspellagainst Lash, Pocket, Ivy
  • Plated Armoragainst Vyper, Infernus, Haze
  • Inhibitoragainst Victor, Kelvin, Rem

The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.

Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.

What practice buys

Win rate goes from 52.2% with 10+ games on this hero to 50.9% with 250+.

  1. 52.2%10+ games4,226
  2. 52.6%50+ games2,912
  3. 52.6%100+ games2,432
  4. 50.9%250+ games973

Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.

Match data from the public deadlock-api.com snapshot · Hero and item art from Valve

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