Ivy C

#21 of 38 Falling
49.8%Win rate
44.5%Pick rate
−2.3Skill gap
−2.3Since the patch
Soul investment
- Weapon damage+74%15,200 souls
- Bonus health+60%24,000 souls
- Spirit power+111,600 souls
The core build · 12 items5,569 games, 52.4% won · +2.6 vs this hero's 49.8%
Skill path
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | |||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 |
Buy order
Early game0 – 12 min
800
Monster Rounds800
Extended Magazine1,600
↑KeyTitanic Magazine3,200
Tesla Bullets
Mid game12 – 22 min
1,600
Active Reload800
Extra Regen800
Extra Stamina1,600
Healbane1,600
Fleetfoot6,400
↑Capacitor800
Headshot Booster1,600
↑Healing Booster1,600
KeyBullet Resist Shredder3,200
↑Stamina Mastery
Late game22+ min
3,200
↑Headhunter6,400
↑KeyHealing Tempo6,400
Siphon Bullets6,400
Inhibitor
Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.
Situational — depends who you face
Divine Barrieragainst Pocket, Silver, Sinclair
Knockdownagainst Vindicta, Seven, Grey Talon
Disarming Hexagainst Vyper, Silver, Warden
Dispel Magicagainst Infernus, Mirage, Shiv
Rebuttalagainst Viscous, Billy, Abrams
The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.
Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.
What practice buys
Win rate goes from 50.3% with 10+ games on this hero to 51.6% with 250+.
- 50.3%10+ games1,862
- 49.7%50+ games1,788
- 54.9%100+ games2,433
- 51.6%250+ games3,533
Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.