11,654 matches · 2026-11-05 to 2026-11-08 · Measured since Ranked - Beta Season 2
#7 of 44
52.4%Win rate
41.0%Pick rate
−0.1Skill gap
+0.9Since the patch

Weapon damage Bruiser

1,820 games, 50.2% won · its items add −0.6 win points

800
  • Extended Magazine1
  • Monster Rounds4
  • Rapid Rounds7
      1,600
      • Titanic Magazine2↑
      • Active Reload5
      • Swift Striker11↑
      • Bullet Resist Shredder10
      • Healbane8
      • Healing Booster9
      3,200
      • Tesla Bullets3
      • Escalating Resilience13↑
      • Toxic Bullets14
        • Spirit Resilience12
        6,400
        • ActiveCapacitor6↑
          • Siphon Bullets15
          • Healing Tempo16↑Key

          Faded: parts that get upgraded later into another item.

          Buy order

          Early game0 – 12 min

          1. 1800
          2. 2↑1,600
          3. 33,200
          4. 4800

          Mid game12 – 22 min

          1. 51,600
          2. 6↑6,400
          3. 7800
          4. 81,600
          5. 91,600
          6. 101,600
          7. 11↑1,600
          8. 123,200

          Late game22+ min

          1. 13↑3,200
          2. 143,200
          3. 156,400
          4. 16↑6,400

          Skill path

          1. 1stKudzu Connection
          2. 2ndAir Drop
          3. 3rdEntangling Thorns
          4. 4thStone Form

          Situational — depends who you face

          • Rebuttalagainst Baba, Calico, Billy
          • Knockdownagainst Seven, Vindicta, Deadman Danny

          Phantom+, 2026-11-05 to 2026-11-08. Each item measured against players who reached the same minute with the same souls and spent them on something else.

          What practice buys

          Win rate goes from 51.3% with 10+ games on this hero to 52.3% with 250+.

          1. 51.3%10+ games3,912
          2. 54.7%50+ games2,857
          3. 53.0%100+ games3,952
          4. 52.3%250+ games5,044

          Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.

          Questions about Ivy

          Is Ivy good right now?
          Ivy is A-tier, #7 of 44 heroes by win rate in Phantom+ lobbies: 52.4% of matches won, picked in 41.1% of them. Its win rate is up 0.9 points against the previous 15 days.
          What is the best Ivy build?
          The most played build is “Weapon damage Bruiser”, which wins 50.2% of its 1,820 matches. The items that add the most to it: Healing Tempo, Swift Striker and Toxic Bullets. The full buy order, by game phase, is at the top of this page.
          What should I max first on Ivy?
          Max Kudzu Connection, Air Drop and Entangling Thorns, in that order. The skill path above shows which point goes where, level by level.
          What do Ivy players buy against specific heroes?
          Rebuttal against Baba, Calico and Billy; Knockdown against Seven, Vindicta and Deadman Danny.
          Is Ivy hard to play?
          About average: Ivy wins about the same in high and low ranks.

          Match data from the public deadlock-api.com snapshot · Hero and item art from Valve

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