Graves A

#9 of 38Easy
51.6%Win rate
29.8%Pick rate
−3.4Skill gap
−0.4Since the patch
Soul investment
- Weapon damage+62%8,800 souls
- Bonus health+38%4,800 souls
- Spirit power+10030,400 souls
The core build · 12 items3,723 games, 52.1% won · +0.5 vs this hero's 51.6%
Skill path
| ◆ | 1 | 2 | |||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 |
Buy order
Early game0 – 12 min
800
Restorative Shot1,600
Mystic Shot800
Extra Spirit800
Extra Stamina1,600
↑Arcane Surge1,600
↑Improved Spirit
Mid game12 – 22 min
1,600
Enchanter's Emblem3,200
Heroic Aura1,600
Duration Extender1,600
Compress Cooldown3,200
↑Stamina Mastery3,200
↑Superior Duration3,200
Toxic Bullets
Late game22+ min
6,400
Echo Shard3,200
↑Superior Cooldown6,400
↑Boundless Spirit6,400
KeyRefresher6,400
↑Transcendent Cooldown
Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.
Situational — depends who you face
Diviner's Kevlaragainst Silver, Lady Geist, Yamato
Knockdownagainst Vindicta, Seven, McGinnis
Dispel Magicagainst Mirage, Infernus, The Doorman
Slowing Hexagainst Apollo, Mina, Viscous
Metal Skinagainst Haze, Vyper, Silver
The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.
Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.
What practice buys
Win rate goes from 50.4% with 10+ games on this hero to 52.0% with 250+.
- 50.4%10+ games1,513
- 51.1%50+ games1,190
- 52.4%100+ games1,656
- 52.0%250+ games1,422
Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.