Shiv C

#22 of 38 Rising
49.4%Win rate
58.6%Pick rate
+0.6Skill gap
+1.9Since the patch
Soul investment
- Weapon damage—0 souls
- Bonus health+46%9,600 souls
- Spirit power+7524,800 souls
The core build · 12 items5,878 games, 51.6% won · +2.2 vs this hero's 49.4%
Skill path
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 |
Buy order
Early game0 – 12 min
800
Extra Regen800
KeyExtra Charge800
Mystic Regeneration3,200
↑Radiant Regeneration1,600
Suppressor
Mid game12 – 22 min
1,600
KeyHealbane1,600
KeyRestorative Locket1,600
↑KeyHealing Booster1,600
KeyEnchanter's Emblem3,200
Decay3,200
KeyTorment Pulse1,600
Mystic Vulnerability
Late game22+ min
3,200
Counterspell6,400
↑KeyEscalating Exposure6,400
KeyEthereal Shift
Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.
Situational — depends who you face
Metal Skinagainst Vyper, Haze, Vindicta
Rapid Rechargeagainst Lady Geist, Silver, Venator
Dispel Magicagainst Infernus, Mirage, Silver
Return Fireagainst Vyper, Haze, McGinnis
Rebuttalagainst Viscous, Billy, Venator
Spellbreakeragainst Grey Talon, Sinclair, Paradox
The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.
Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.
What practice buys
Win rate goes from 44.5% with 10+ games on this hero to 49.4% with 250+.
- 44.5%10+ games1,383
- 46.9%50+ games1,817
- 47.1%100+ games3,144
- 49.4%250+ games3,797
Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.