Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

July 28, 2025 · Patch

July 28, 2025 update

4 new30 changes2 fixes

Animation

  • ChangeThe animation system in CS2 is in the process of being upgraded to AnimGraph2, which requires reauthoring existing game content. Today's update replaces all first-person animations, including weapon deploy, firing, reload, and inspect animations
  • ChangeReplaced/updated all chicken animations

Gameplay

  • ChangeImprovements to damage prediction when shooting while moving
  • ChangeShotgun reloads will no longer resume automatically after being interrupted
  • FixFixed several cases where a player would get stuck on map geometry while surfing (i.e., on surf maps)

Audio

  • FixFixed a case where individual player voice volume adjustments weren't working correctly
  • ChangeVarious improvements to weapon reload and draw sounds in conjunction with AnimGraph2 updates.
  • NewAdded new speed-sensitive sounds that play while surfing (can be turned on with sv_surf_sounds, and can be adjusted via snd_surf_volume_inair, snd_surf_volume_map, snd_surf_volume_slide)
  • ChangeVarious improvements to ambient sound content for community map makers

Misc

  • ChangeThe Community Server Browser will now open in the Steam Overlay when playing in fullscreen exclusive mode

Maps

  • Overpass
  • ChangeBreakable glass added to B doors
  • ChangeAdjusted Heaven railing
  • ChangeAdjusted angle of truck on A site
  • ChangeBlocked view from truckbed to stairs
  • ChangeMoved up wall behind dumpster, by A stairs
  • ChangeAdjusted texturing on dumpster back wall
  • ChangeRemoved some grass near A site
  • ChangeFlattened tops of broken walls near B site
  • ChangeRe-enabled wires around the map
  • Train
  • NewAdded new cover on A site by Hell train
  • NewAdded new cover and adjusted platform on B site outside of Z
  • NewAdded new cover in Upper B halls
  • ChangeAdjusted cover in Ivy
  • ChangeRemoved horizontal stripes on large doors in A site
  • ChangeRaised CT side platform in B
  • ChangeAdjusted lighting on B site
  • ChangeAdjusted clipping throughout
  • Inferno
  • ChangeChurch windows opened above Coffins
  • ChangeChurch garden pathway narrowed by entrance door and widened by Coffins
  • ChangeAdjusted shape of first box on B site
  • ChangeRepairs on A site balcony railing have been completed
  • ChangeCurbs removed along Mid
  • ChangeArch light moved to ceiling Arch
  • ChangeAdjusted Banana visuals to improve player legibility
  • ChangeAdjusted props throughout
  • Dogtown
  • ChangeUpdated to the latest version from the Community Workshop (Update Notes)

Valve's official notes. Read the announcement on Steam

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