Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

August 26, 2025 · Patch

August 26, 2025 update

0 new6 changes8 fixes

Maps

  • Ancient
  • ChangeRestored some grenade lineup visuals.
  • FixMisc clipping fixes.

Animation

  • FixFixed issues with the classic knife's inspect animations.
  • FixFixed the deploy for the Stiletto knife.
  • FixFixed the deploy for the Butterfly knife.
  • ChangeUpdated Talon knife inspect while 'fidgeting' to be more responsive.
  • ChangeAdjusted Flip knife animation when inspecting immediately after deploying.
  • ChangeAdjusted Bayonet knife animation when inspecting immediately after deploying.

Misc

  • FixFixed a performance regression when creating bullet impact effects.
  • ChangeView angle velocity now affects spectator target viewmodels the same way it affects local player viewmodels.
  • FixFixed a case where looping weapon inspects weren't networking to spectators.
  • FixFixed a bug where matchmaking was avoiding servers playing the nighttime version of Ancient. Ancient
  • ChangeRemoved legacy sprite-based shell casing fallback particle effects.
  • FixFixed case where overlapping smoke clouds would prematurely extinguish molotov fire.

Valve's official notes. Read the announcement on Steam

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