Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

August 18, 2025 · Patch

August 18, 2025 update

0 new7 changes7 fixes

Maps

  • Ancient
  • ChangeReverted "house" roof decorations near CT spawn.
  • ChangeRestored the ability to wallbang the plywood in "cave".
  • ChangeVarious changes to the daytime soundscape.
  • FixFixed items getting stuck behind the rubble pile on T side of B.
  • ChangePlayer clipping adjustments.
  • Shoots
  • ChangePlayer clipping adjustments.
  • Ancient and Shoots
  • ChangeMore Ancient and Shoots source content is now available for community map makers in maps/editor/zoo/ancient_zoo.vmap. AncientShoots

Misc

  • FixFixed knife slashes applying a 'dry' attack decal on wet surfaces.
  • FixFixed a case where clients would mispredict shots if the attack button was held across round respawn.
  • FixFixed a case where the viewmodel would stick to the camera when cl_lock_camera was set.
  • FixFixed a case where fullscreen windowed mode wasn't offering resolutions with extreme aspect ratios.
  • FixFixed a case where fullscreen windowed mode wasn't actually stretching to fill the screen.
  • FixFixed a case where relative mouse motion was incorrect on Linux.
  • ChangeVarious stability improvements.

Valve's official notes. Read the announcement on Steam

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