Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

October 1, 2025 · Patch

October 1, 2025 update

38 new23 changes3 fixes

Armory

  • NewAdded Missing Link Community Charms collection featuring 23 new charms created by Counter-Strike Workshop community artists.
  • NewAdded Dr. Boom Charms collection featuring 22 new charms.
  • NewAdded 2025 Community Stickers collection featuring 29 new stickers created by Counter-Strike Workshop community artists.
  • NewAdded Sugarface 2 Stickers collection featuring 9 new stickers with the Sugarface theme.
  • ChangeRemoved Gallery Case, Graphic Collection, and Character Craft stickers from The Armory. Gallery Case

Gameplay

  • ChangeDeath count in scoreboard will now increment when players die to C4 bomb detonation.
  • ChangeLimited Zeus-x27 kill streak bonus in deathmatch.
  • FixFixed incorrect pixel offset for greater than one pixel width sniper scope.
  • NewAdded inaccuracy representation in sniper scopes.
  • ChangeKeychains will now slightly jolt when a player makes an audible footstep sound.

Spectating

  • NewAdded support on select maps for new spectator camera transitions that follow the shortest path through the level to the next spectator target player.
  • ChangeIn-game loadout of spectated player will auto-close at the end of the match.
  • ChangeIn-game loadout of spectated player will now show wear and pattern of gloves.

Maps

  • ChangeRemoved community maps Jura, Grail, Dogtown, and Brewery from all game modes. JuraGrailDogtownBrewery
  • NewAdded community maps Palacio and Golden to Competitive, Casual, and Deathmatch modes. PalacioGolden
  • NewAdded community maps Rooftop and Transit to Wingman mode. RooftopTransit
  • ChangeAncient / Shoots AncientShoots
  • FixVarious player clipping fixes.

Misc

  • ChangeMinor adjustments to MAC-10 and R8 Revolver skinning. MAC-10R8 Revolver
  • FixFixed a crash for missing bullet impact effects.
  • NewAdded deformers (lattice deformer and simple bend deformer) to Workshop Tools - Hammer.
  • ChangeRe-enabled example content in train_zoo using lattice and bend deformers.

Map Scripting

  • ChangeUpdated general error handling for methods. An exception will be thrown when the method is invoked with an incorrect 'this' value. An error will be logged and a default value that matches the declared return type will be returned when the method is invoked with unsupported arguments.
  • ChangeImproved performance of handling Vector, QAngle, and Color values as arguments and return values.
  • ChangeWhen interpreting a Color argument, rgba values will be clamped to a maximum of 255.
  • NewAdded an overload for each of the following methods that accepts a single object holding all parameters. Deprecated the previous overload.
  • ChangeInstance.DebugScreenText
  • ChangeInstance.DebugLine
  • ChangeInstance.DebugBox
  • ChangeInstance.DebugSphere
  • ChangeInstance.EntFireAtName
  • ChangeInstance.EntFireAtTarget
  • ChangeEntity.Teleport
  • ChangeChanged all callbacks to accept a single object holding all parameters.
  • NewAdded Instance.OnScriptReload
  • ChangeDeprecated Instance.OnReload and Instance.OnBeforeReload
  • NewAdded Instance.TraceLine
  • NewAdded Instance.TraceSphere
  • NewAdded Instance.TraceBox
  • NewAdded Instance.TraceBullet
  • ChangeDeprecated Instance.GetTraceHit
  • NewAdded Instance.OnPlayerReset
  • NewAdded Instance.OnBeforePlayerDamage
  • NewAdded Instance.OnPlayerDamage
  • NewAdded Instance.OnPlayerJump
  • NewAdded Instance.OnPlayerLand
  • NewAdded Instance.OnGunReload
  • NewAdded Instance.OnBulletImpact
  • NewAdded Instance.OnPlayerPing
  • NewAdded Instance.OnGrenadeBounce
  • NewAdded Instance.OnKnifeAttack
  • NewAdded Instance.IsFreezePeriod
  • NewAdded Entity.GetOwner
  • NewAdded Entity.SetOwner
  • NewAdded Entity.GetParent
  • NewAdded Entity.SetParent
  • NewAdded Entity.IsAlive
  • NewAdded Entity.IsWorld
  • NewAdded Entity.TakeDamage
  • NewAdded CSPlayerPawn.DropWeapon
  • NewAdded CSWeaponData.GetDamage
  • NewAdded CSWeaponData.GetRange
  • NewAdded CSWeaponData.GetRangeModifier
  • NewAdded CSWeaponData.GetPenetration

Valve's official notes. Read the announcement on Steam

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