Apollo B

#16 of 38Easy Falling
50.3%Win rate
28.7%Pick rate
−3.0Skill gap
−1.0Since the patch
Soul investment
- Weapon damage+12%1,600 souls
- Bonus health+46%8,000 souls
- Spirit power+7527,200 souls
The core build · 12 items4,779 games, 50.8% won · +0.5 vs this hero's 50.3%
Skill path
| ◆ | 1 | 2 | |||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 |
Buy order
Early game0 – 12 min
800
Mystic Burst800
Extra Regen800
Extra Spirit800
Mystic Expansion1,600
↑Improved Spirit1,600
Cold Front800
Spirit Strike1,600
↑Healing Booster
Mid game12 – 22 min
1,600
Restorative Locket1,600
Healbane1,600
Melee Charge3,200
↑Spirit Snatch3,200
Dispel Magic
Late game22+ min
6,400
↑Boundless Spirit1,600
Compress Cooldown3,200
↑Tankbuster3,200
↑KeySuperior Cooldown3,200
↑KeyGreater Expansion6,400
KeySpirit Burn
Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.
Situational — depends who you face
Unstoppableagainst Dynamo, Sinclair, The Doorman
The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.
Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.
What practice buys
Win rate goes from 49.0% with 10+ games on this hero to 50.9% with 250+.
- 49.0%10+ games1,219
- 47.3%50+ games1,372
- 51.8%100+ games1,712
- 50.9%250+ games1,492
Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.