Sinclair D

#35 of 38 Rising
47.3%Win rate
24.4%Pick rate
+0.8Skill gap
+1.0Since the patch
Soul investment
- Weapon damage+46%4,800 souls
- Bonus health+46%9,600 souls
- Spirit power+10028,800 souls
The core build · 12 items3,448 games, 48.1% won · +0.8 vs this hero's 47.3%
Skill path
| ◆ | 1 | 2 | |||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 |
Buy order
Early game0 – 12 min
800
High-Velocity Rounds1,600
↑Opening Rounds800
Extra Charge800
Extra Spirit1,600
↑Improved Spirit3,200
↑Rapid Recharge800
Sprint Boots1,600
↑KeyTrophy Collector
Mid game12 – 22 min
1,600
Enchanter's Emblem3,200
KeyVeil Walker800
Mystic Expansion3,200
Alchemical Fire1,600
Duration Extender
Late game22+ min
3,200
↑KeyGreater Expansion3,200
Dispel Magic3,200
↑Superior Duration6,400
↑Boundless Spirit1,600
Compress Cooldown3,200
↑Superior Cooldown6,400
Echo Shard6,400
↑KeyTranscendent Cooldown
Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.
Situational — depends who you face
Unstoppableagainst Dynamo, Seven, Calico
Divine Barrieragainst Pocket, Silver, Lady Geist
Escalating Exposureagainst Seven, McGinnis, Apollo
Lightning Scrollagainst Seven, McGinnis, Warden
Knockdownagainst Vindicta, Seven, Celeste
Cheat Deathagainst Dynamo, Grey Talon, Celeste
The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.
Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.
What practice buys
Win rate goes from 43.1% with 10+ games on this hero to 49.3% with 250+.
- 43.1%10+ games694
- 44.2%50+ games794
- 47.2%100+ games1,285
- 49.3%250+ games1,919
Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.