Vyper A

#3 of 38 Rising
52.9%Win rate
29.1%Pick rate
+1.6Skill gap
+1.4Since the patch
Soul investment
- Weapon damage+86%16,000 souls
- Bonus health+50%14,400 souls
- Spirit power+529,600 souls
The core build · 12 items6,314 games, 53.3% won · +0.4 vs this hero's 52.9%
Skill path
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | 3 | ||||||||||||
| ◆ | 1 | 2 | |||||||||||||
| ◆ | 1 | 2 | 3 |
Buy order
Early game0 – 12 min
800
Extra Spirit800
Grit800
Rapid Rounds1,600
↑Improved Spirit3,200
Tesla Bullets
Mid game12 – 22 min
1,600
Split Shot1,600
↑Spirit Shielding3,200
↑Burst Fire1,600
↑Swift Striker1,600
Bullet Resist Shredder1,600
Quicksilver Reload800
Extra Stamina3,200
↑KeyStamina Mastery6,400
↑Mercurial Magnum
Late game22+ min
1,600
Spirit Lifesteal1,600
Debuff Reducer3,200
Spirit Resilience6,400
↑KeySpiritual Overflow6,400
↑Unstoppable
Every purchase in order, components included — a tier 4 is built, not bought. The arrow marks a step that upgrades something already bought.
Situational — depends who you face
Dispel Magicagainst Infernus, Mirage, Shiv
Weapon Shieldingagainst Silver, Venator, Lady Geist
The current patch doesn't have enough games yet, so these builds also include games from before it — unlike the tier list above.
Phantom+, 2026-09-06 to 2026-09-20. Each item measured against players who reached the same minute with the same souls and spent them on something else.
What practice buys
Win rate goes from 50.3% with 10+ games on this hero to 55.3% with 250+.
- 50.3%10+ games1,189
- 53.0%50+ games1,107
- 52.1%100+ games1,423
- 55.3%250+ games2,571
Measured inside one rank band, so the lobby level is held fixed. It does not separate learning the hero from being a better player to begin with.