25 de septiembre de 2025 · Parche
Parche del 25 de septiembre de 2025
25 nuevos7 cambios2 arreglos
Scripts de mapas
- CambioUpdated tsconfig.json in the script_zoo, setting the target to "es2022" for more accurate type analysis.
- CambioChanged point_script entity to no longer remove itself on a failed script load during spawn. Instead it will remain in an inactive state and listen for script changes if the game is running in tools mode.
- ArregloFixed point_script entity to no longer potentially crash after an unsuccessful reload from an invalid script while running the game in tools mode.
- CambioChanged point_script entity to hold onto the memory value returned by an Instance.OnBeforeReload callback until the next successful reload instead of forgetting it if the reload is unsuccessful.
- CambioChanged methods expecting arguments of string type to now error instead of calling toString for arguments of the wrong type.
- CambioChanged Instance.Msg and Instance.DebugScreenText to accept any type for the text value.
- ArregloFixed a bug where RunScriptInput would crash the game when triggered with a null caller or activator.
- CambioRemoved Instance.OnGameEvent in favor of per-event registration methods. This gives us tools for stronger API stability and creates a consistent API for events that are not gameevents.
- NuevoAdded Instance.DebugLine
- NuevoAdded Instance.DebugBox
- NuevoAdded Instance.OnPlayerConnect
- NuevoAdded Instance.OnPlayerActivate
- NuevoAdded Instance.OnPlayerDisconnect
- NuevoAdded Instance.OnRoundStart
- NuevoAdded Instance.OnRoundEnd
- NuevoAdded Instance.OnBombPlant
- NuevoAdded Instance.OnBombDefuse
- NuevoAdded Instance.OnPlayerKill
- NuevoAdded Instance.OnPlayerChat
- NuevoAdded Instance.OnGunFire
- NuevoAdded Instance.OnGrenadeThrow
- NuevoAdded an overload to Instance.EntFireAtName that allows setting caller and activator
- NuevoAdded an overload to Instance.EntFireAtTarget that allows setting caller and activator
- NuevoAdded normal vector to the result of Instance.GetTraceHit
- NuevoAdded Entity.GetGroundEntity
- NuevoAdded CSWeaponBase.GetOwner
- NuevoAdded CSPlayerController.GetName
- NuevoAdded CSObserverPawn.GetOriginalPlayerController
- NuevoAdded CSPlayerPawn.GetOriginalPlayerController
- NuevoAdded CSPlayerPawn.IsCrouching
- NuevoAdded CSPlayerPawn.IsCrouched
- NuevoAdded CSPlayerPawn.IsNoclipping
- CambioSee maps/editor/zoo/scripts/point_script.d.ts for comprehensive details on the API
- NuevoAdded "train_zoo.vmap" with all de_train assets and examples for mapmakers.
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