Parches

Cada actualización de CS2, cambio por cambio: cada línea dice si es algo nuevo, un cambio o un arreglo, y qué mapas, armas y cajas nombra.

5 de noviembre de 2026 · Parche

Parche del 5 de noviembre de 2026

6 nuevos15 cambios0 arreglos

Jugabilidad

  • CambioBomb defusal in Retakes mode will now instantly finish when there is sufficient time remaining in the round and no active utility remains to prevent the defuse.
  • CambioReduced freeze time and round restart delay in Retakes mode.
  • CambioPinging pet chickens during freeze time will request a trick from them.
  • CambioPet chicken names are no longer displayed when customized item text game option is set to hidden.

Scripts de mapas

  • CambioInstance.Precache now accepts entities to precache
  • NuevoAdded new top level export Entities
  • NuevoAdded Entities.Spawn
  • NuevoAdded Instance.OnBotControl
  • NuevoAdded CSPlayerController.IsControllingBot
  • NuevoAdded CSPlayerController.GetControlledBotPawn
  • NuevoAdded CSPlayerPawn.Reset
  • CambioMoved Instance.ConnectOutput to Entities and changed it to accept a config object
  • CambioMoved Instance.DisconnectOutput to Entities
  • CambioRenamed Instance.EntFireAtName to Entities.FireInput
  • CambioRenamed Instance.FindEntitiesByName to Entities.FindByName
  • CambioRenamed Instance.FindEntitiesByClass to Entities.FindByClass
  • CambioRenamed Instance.EntFireAtTarget to Entity.FireInput
  • CambioMoved and renamed methods are still available in their original location, deprecated
  • CambioDeprecated Instance.FindEntityByName and FindEntityByClass
  • CambioCalling a method on an invalid (removed) Entity now reports that the Entity is invalid
  • CambioConnectOutput now logs a warning when the target has no output with that name

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