30 de abril de 2026 · Parche
Parche del 30 de abril de 2026
1 nuevo2 cambios7 arreglos
Mapas
- Cache
- ArregloMap-wide clipping fixes and geometry polish.
- ArregloFixed some spots where bomb would be unreachable when dropped.
- ArregloFixed dynamic shadows breaking in some spots.
- ArregloFixed some surface sound types.
Animgraph 2
- ArregloFixed hand popping when counter-strafing with a grenade equipped.
Varios
- CambioLimit aim punch to 90 degrees.
- NuevoAdded secondary intersection trace for partially-occluded thirdperson weapons.
- CambioAdjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.
- ArregloFixed issue that caused defuse-cables from completely occluded players to also be occluded.
- ArregloFixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs.
Notas oficiales de Valve, en inglés. Ver el anuncio en Steam