25 de febrero de 2026 · Parche
Parche del 25 de febrero de 2026
9 nuevos7 cambios1 arreglo
Scripts de mapas
- NuevoAdded Instance.SetSaveData
- NuevoAdded Instance.GetSaveData
- CambioWorkshop maps can write up to 1MB of save data.
- CambioWorkshop saves leverage Steam Cloud and persist across installs.
- CambioSave data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb.
- NuevoAdded Instance.OnModifyPlayerDamage
- CambioCalled after all damage properties have been calculated, just before armor and health are modified
- CambioReplaces Instance.OnBeforePlayerDamage
- CambioIncludes hitgroup in event data
- NuevoAdded hitgroup to OnPlayerDamage event data
- NuevoAdded CSDamageFlags.IGNORE_ARMOR
- NuevoAdded CSPlayerPawn.IsInputPressed
- NuevoAdded CSPlayerPawn.WasInputJustPressed
- NuevoAdded CSPlayerPawn.WasInputJustReleased
- NuevoAdded enum CSInputs
- ArregloFixed bug where CSDamageTypes was exported under the name CSDamageType
Varios
- CambioMap guides for de_ancient can now be used on de_ancient_night and vice versa.
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