Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

February 25, 2026 · Patch

February 25, 2026 update

9 new7 changes1 fix

Map Scripting

  • NewAdded Instance.SetSaveData
  • NewAdded Instance.GetSaveData
  • ChangeWorkshop maps can write up to 1MB of save data.
  • ChangeWorkshop saves leverage Steam Cloud and persist across installs.
  • ChangeSave data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb.
  • NewAdded Instance.OnModifyPlayerDamage
  • ChangeCalled after all damage properties have been calculated, just before armor and health are modified
  • ChangeReplaces Instance.OnBeforePlayerDamage
  • ChangeIncludes hitgroup in event data
  • NewAdded hitgroup to OnPlayerDamage event data
  • NewAdded CSDamageFlags.IGNORE_ARMOR
  • NewAdded CSPlayerPawn.IsInputPressed
  • NewAdded CSPlayerPawn.WasInputJustPressed
  • NewAdded CSPlayerPawn.WasInputJustReleased
  • NewAdded enum CSInputs
  • FixFixed bug where CSDamageTypes was exported under the name CSDamageType

Misc

  • ChangeMap guides for de_ancient can now be used on de_ancient_night and vice versa.

Valve's official notes. Read the announcement on Steam

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