February 25, 2026 · Patch
February 25, 2026 update
9 new7 changes1 fix
Map Scripting
- NewAdded Instance.SetSaveData
- NewAdded Instance.GetSaveData
- ChangeWorkshop maps can write up to 1MB of save data.
- ChangeWorkshop saves leverage Steam Cloud and persist across installs.
- ChangeSave data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb.
- NewAdded Instance.OnModifyPlayerDamage
- ChangeCalled after all damage properties have been calculated, just before armor and health are modified
- ChangeReplaces Instance.OnBeforePlayerDamage
- ChangeIncludes hitgroup in event data
- NewAdded hitgroup to OnPlayerDamage event data
- NewAdded CSDamageFlags.IGNORE_ARMOR
- NewAdded CSPlayerPawn.IsInputPressed
- NewAdded CSPlayerPawn.WasInputJustPressed
- NewAdded CSPlayerPawn.WasInputJustReleased
- NewAdded enum CSInputs
- FixFixed bug where CSDamageTypes was exported under the name CSDamageType
Misc
- ChangeMap guides for de_ancient can now be used on de_ancient_night and vice versa.
Valve's official notes. Read the announcement on Steam