Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

January 27, 2026 · Patch

January 27, 2026 update

0 new6 changes2 fixes

Gameplay

  • ChangeMolotov/incendiary grenades that bounce off an enemy player have a one-time fuse extension added to prevent them from air-bursting when their has-never-hit-the-world timer elapses.

Sound

  • FixFixed a performance issue when running CS2 without a sound device.
  • ChangeVarious knife sound adjustments.

Misc

  • FixFixed broken cl_ent_bbox visualization for some classes of rigid dynamic entities.
  • ChangeVarious stability improvements.

Maps

  • Nuke
  • ChangeAdjusted hanging hard hat model render bounds to prevent shadow popping when model exited the view frustum.
  • Warden
  • ChangeUpdated to the latest version from the Community Workshop (Update Notes)
  • Sanctum
  • ChangeUpdated to the latest version from the Community Workshop (Update Notes)

Valve's official notes. Read the announcement on Steam

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