Patches

Every CS2 update, change by change: each line says whether it's new, a change or a fix, and which maps, weapons and cases it names.

July 8, 2026 · Patch

July 8, 2026 update

11 new15 changes5 fixes

Premier

  • ChangePremier Season Five has begun
  • NewAdded Cache to the Active Duty Map Pool Cache
  • ChangeRemoved Overpass from the Active Duty Map Pool Overpass

Gameplay

  • ChangeRe-designed effective range and extent of C4 explosion damage on all official defusal-mode maps.
  • ChangeDamage is now applied according to precomputed simulation values, baked into the compiled map.
  • ChangeExplosion shockwave damage now rapidly expands from the center of the explosion instead of being applied instantly.
  • FixFixed case where picking up dropped weapons through the Buy Menu would fail to complete.

Armory

  • NewAdded two new weapon collections based on the recent Call to Arms community announcement: Spy Tech + Arabesque
  • NewAdded two new sticker collections based on the recent Call to Arms community announcement: Fruits & Vegetables + Auto Racing
  • ChangeTrain 2025 and Sport & Field weapon collections are no longer available in the Armory Train
  • ChangeSugarface 2 and Elemental Craft sticker collections are no longer available in the Armory

Workshop

  • ChangeUpdated "Custom Paint Job Extended"
  • NewAdded option to include a dedicated overlay mask texture
  • NewAdded option to set unique overlay UV randomization separate from albedo UV randomization

Misc

  • ChangeReduced the performance cost of showing the scoreboard.
  • FixFixed a case where material blending effects would disappear when you got too close (e.g. the dirt on the barrels in Inferno Banana). Inferno
  • ChangeIncreased sticker rotation precision to allow half-degree increments on application screen.

Map Scripting

  • NewAdded Instance.QueueAfterThinks
  • NewAdded Instance.OnWeaponDrop
  • NewAdded CSWeaponBase.GetOriginalOwner
  • FixFixed a crash when the name passed to Instance.RegisterCheatCommand collided with an existing command.
  • NewAdded file name and line number to errors caught during the CompileModule step of script loading.
  • ChangeRemoved support for deprecated vts assets.

Engine

  • ChangeUpdated engine code to the latest version of Source 2

Maps

  • ChangeRemoved community maps: Warden, Stronghold, Alpine, and Sanctum from all game modes WardenStrongholdSanctum
  • NewAdded community maps Boulder, Fachwerk, and Shelter to Competitive, Casual, and Deathmatch modes
  • NewAdded community maps Debris and El Dorado to Wingman mode
  • Cache
  • ChangeVarious clipping adjustments
  • Dust II
  • FixFixed pixel gap Outside Tunnel
  • ChangeClipping adjustment Outside Tunnel
  • Inferno
  • FixClipping fix to prevent pixel boost at Top of Mid

Valve's official notes. Read the announcement on Steam

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